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I am using "Unit in range" event for my spawned missiles, but I'm wondering if they hit enemy missiles, will they destroy eachother xP
Or will they "hit" dummies on their way...
But to your thread title the answer is no, units with locust are not see in GroupEnumUnitsInRange. If you want to see them you can use GroupEnumUnitsOfPlayer however.
Oh.. I believe in the past, I've read that event is not as efficient/good (or something) as just checking if the unit is in range yourself.
Sorry >< I don't know if that event can see locust units, but my suspicion would be no though as its likely just doing some GroupEnum of sorts behind the scenes.
It should be noted that the unit enters/leaves X distance of unit event will stop the subject from emitting any auras. This is a WC3 limitation as it must hook the event to the same parts of the unit as auras must in-order to operate and so they cannot co-exist.
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