- Joined
- Apr 7, 2009
- Messages
- 241
Does this leak?:
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Events
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Unit - A unit Dies
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Conditions
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(Owner of (Triggering unit)) Equal to Player 12 (Brown)
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(Custom value of (Triggering unit)) Greater than 0
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Actions
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Wait Respawn_Time seconds
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Unit - Create 1 (Unit-type of (Triggering unit)) for Player 12 (Brown) at Creep_Point[(Custom value of (Triggering unit))] facing Default building facing degrees
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Unit - Set the custom value of (Last created unit) to (Custom value of (Triggering unit))
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