- Joined
- Apr 7, 2009
- Messages
- 241
Does this leak?:
-
Events
- Unit - A unit Dies
-
Conditions
- (Owner of (Triggering unit)) Equal to Player 12 (Brown)
- (Custom value of (Triggering unit)) Greater than 0
-
Actions
- Wait Respawn_Time seconds
- Unit - Create 1 (Unit-type of (Triggering unit)) for Player 12 (Brown) at Creep_Point[(Custom value of (Triggering unit))] facing Default building facing degrees
- Unit - Set the custom value of (Last created unit) to (Custom value of (Triggering unit))