- Joined
- Jul 9, 2008
- Messages
- 253
I need help with a spell. It makes the game go laggy when I cast it alot of times, but I can't seem to find the leak. :/
Trigger:
Trigger:
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Unholy Revenge
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Actions
- Set Caster = (Casting unit)
- Set Owner = (Owner of (Casting unit))
- Set Point1 = (Target point of ability being cast)
- Set Real = 0.00
- Set Integer = 10
- Set Damage = (5.00 x (Real((Intelligence of Caster (Include bonuses)))))
- Set Group = (Units within 250.00 of Point1 matching (((Matching unit) belongs to an ally of Owner) Equal to False))
- Unit Group - Pick every unit in Group and do (Unit - Cause Caster to damage (Picked unit), dealing Damage damage of attack type Spells and damage type Normal)
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For each (Integer UnholyRevenge) from 1 to Integer, do (Actions)
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Loop - Actions
- Unit - Create 1 Dummy - Unholy Revenge for Owner at Point1 facing Default building facing degrees
- Unit - Add a 0.50 second Generic expiration timer to (Last created unit)
- Set Point2 = (Point1 offset by 250.00 towards Real degrees)
- Unit - Order (Last created unit) to Move To Point2
- Set Real = (Real + 36.00)
- Custom script: call RemoveLocation(udg_Point2)
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Loop - Actions
- Custom script: call RemoveLocation(udg_Point1)
- Custom script: call GroupClear(udg_Group)