- Joined
- May 10, 2008
- Messages
- 1,001
Im making an RPG with save/load... i buy some items with my hero... but then when i load him.. he has the stats on him.. but no armor... Please help
heres wat it looks like:
Save:
Load:
heres wat it looks like:
Save:
-
[CodeGenSaveItemCount
- Events
- Conditions
-
Actions
- Set Size = 6
- Set Value = (Number of items carried by code_Unit)
-
CodeGenSaveItem
- Events
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Item carried by Unit in slot CodeGenItemIndex) Not equal to No item
-
Then - Actions
-
For each (Integer B) from 0 to (CodeItemsSize - 1), do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Item-type of (Item carried by Unit in slot CodeGenItemIndex)) Equal to CodeItems[(Integer B)]
-
Then - Actions
- Set Size = 6
- Set Value = (Integer B)
- Set CodeGenItemIndex = (CodeGenItemIndex + 1)
- Skip remaining actions
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
For each (Integer B) from 0 to (CodeItemsSize - 1), do (Actions)
- Else - Actions
-
If - Conditions
- Set Size = 0
- Set Value = 0
- Set CodeGenItemIndex = (CodeGenItemIndex + 1)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Load:
-
CodeGenLoadItemCount
- Events
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- firstpass Equal to True
-
Then - Actions
- Set Size = 3
- Skip remaining actions
- Else - Actions
-
If - Conditions
- Set CodeGenItemIndex = Value
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
CodeGenLoadItem
- Events
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- CodeGenItemIndex Equal to 0
-
Then - Actions
- Skip remaining actions
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- firstpass Equal to True
-
Then - Actions
- Set Size = 6
- Skip remaining actions
- Else - Actions
-
If - Conditions
- Set CodeGenItemIndex = (CodeGenItemIndex - 1)
- Hero - Create CodeItems[Value] and give it to Unit
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Last edited: