Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
If you delete a portrait file that a model requires, any unit to which that model is applied will display no portrait in the Warcraft III unit information panel.
Some people don't mind missing portraits; I feel units without them are flawed and unappealing.
The portraits are the moving images shown in the window under the screen. Without them, the camera will randomly get an angle (I don't know if it's 100% aleatory) of the model, so the portrait can change.
totally. in fact it shows a bad mapping judgement. if you imported a 300KB model, you can live with a 30KB portrait. if you really really have to ommit it, use a model editor to create a camera view inside a main model file that will act as a portrait (usually not very good (we will see stand-animations zoomed in) but better than nothing.
well not quite randomly. it seems to retain the angle and distance from previous selected unit. if you have building X (custom model, no portrait) and you select normal barracks and then X, you will see it small (from afar), but it you select a footman, then second later you select X, you may find camera zoomed into a single brick or even inside the building (very ugly and disturbing)...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.