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[Solved] Do I have an outdated WE version?

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Level 2
Joined
Apr 15, 2012
Messages
18
Hi guys

I have attached a screenshot of my object editor. I can't seem to find the " art - Model File - Portrait" variable in the unit tab of the object editor(can only find it in the destructible tab) although i can see it in one of the auto generated tuts coming with the model files. [duno if the screenshot in the tut was taken of the destructible tab]

I'm looking for it because i want to import custom models(units).

Thanks
PS I think i run V1.26... Or that is what it says in the "about" section under help at least.
If this is outdated, where can I find the latest version?
 

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  • Object Editor_2012-04-24_00-20-49.png
    Object Editor_2012-04-24_00-20-49.png
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Level 11
Joined
Nov 15, 2007
Messages
800
Just import the portrait and name it the same thing that the model is named with _Portrait on the end (Ex: CustomModel.mdx, CustomModel_Portrait.mdx). AFAIK only destructibles have a field to set a portrait model, because destructibles don't have their own portrait models - they use the same model as the destructible uses. If the model you're importing doesn't have an additional portrait model I guess you'll just have to use a copy of the unit model, not sure how it'll look though.
 
Level 2
Joined
Apr 15, 2012
Messages
18
Thanks for the advice

I have imported the portrait model, but in the autogenerated tut it shows that you have to bind it...

I understand this might only be for destructables, but the reason I am confused is my unit portrait do not show up for some reason in the game.

any suggestions?
 
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