Deleted member 219079
D
Deleted member 219079
What is the optimal way of displaying an image on terrain?
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NOTE: Title changed from "Tile variation logic?"
I want to cram as many 64x64 images into one tile, then to second etc. Rougly 130 images. Map will be first filled with plain black tile and filled with tiles (=the images) using
How is the tile chosen?
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NOTE: Title changed from "Tile variation logic?"
I want to cram as many 64x64 images into one tile, then to second etc. Rougly 130 images. Map will be first filled with plain black tile and filled with tiles (=the images) using
native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing
.How is the tile chosen?
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