Is there a way to display a message in a way that is 100% similar to default interface error messages (e.g. "Build a farm", "Must target flying unit", etc.). It is demonstrated in DotA when player tries to attack Roshan from outside the cave.
DisplayTextToPlayer(<player>,1,1, "Message") sort of works, but as soon as there is another message displayed at different screen coords, every text line jumps to that last message's location on screen.
DisplayTextToPlayer(<player>,1,1, "Message") sort of works, but as soon as there is another message displayed at different screen coords, every text line jumps to that last message's location on screen.