- Joined
- May 7, 2013
- Messages
- 83
at first, i thought it was a crash due "light" / "texture" settings,
but after investigating further, actually these ppl that having this issue,
are still inside wc3, apparently jst like normal dc'ed,
yet, its not a connection issue.
also, the map is good when they tried it in LAN.
it works well.
tried in v1.2(A)4 and v1.2(A)7.
*jst now, we tried, using old map 1.1(n), the disconnect bug still persist.
the only clue i can find is that,
these ppl often plays varies of custom map, and we are finding a way to solve it without reinstalling wc3. and they also cant find IU folder (or is it UI?) in their wc3 folders.
*before, this issue never occurs at all, when we still playing v1.1(n).
it appears jst now, when they wanna try the new updated map.
and now, not only this issue occurs in the new updated map,
they become unable to play v1.1(n).
the new issue remains. getting disconnected after loading screen finished.
but after investigating further, actually these ppl that having this issue,
are still inside wc3, apparently jst like normal dc'ed,
yet, its not a connection issue.
also, the map is good when they tried it in LAN.
it works well.
tried in v1.2(A)4 and v1.2(A)7.
*jst now, we tried, using old map 1.1(n), the disconnect bug still persist.
the only clue i can find is that,
these ppl often plays varies of custom map, and we are finding a way to solve it without reinstalling wc3. and they also cant find IU folder (or is it UI?) in their wc3 folders.
*before, this issue never occurs at all, when we still playing v1.1(n).
it appears jst now, when they wanna try the new updated map.
and now, not only this issue occurs in the new updated map,
they become unable to play v1.1(n).
the new issue remains. getting disconnected after loading screen finished.