- Joined
- Oct 9, 2016
- Messages
- 49
Hey guys,what could actually causing a game to disconnect players?I have added a triggers into my map,and it disconnect some players it the the trigger is turned on
heres the triggers
im using custom model for the mob tho,will it be the cause?
another thing is,how to make critters attacks?i mean they don't even have damage display on them even i do all the changes on object editor
heres the triggers
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Zombie dog Launch
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Events
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Time - Every 20.00 seconds of game time
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Conditions
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Actions
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Unit - Create 1 Zomb dog for Player 12 (Brown) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 11 (Dark Green) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 11 (Dark Green) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 11 (Dark Green) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 12 (Brown) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 11 (Dark Green) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 12 (Brown) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 10 (Light Blue) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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Unit - Create 1 Zomb dog for Player 12 (Brown) at (Center of Lumber spawn <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from (Units in Lumber attack <gen> owned by (Random player from (All allies of Player 1 (Red)))))
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im using custom model for the mob tho,will it be the cause?
another thing is,how to make critters attacks?i mean they don't even have damage display on them even i do all the changes on object editor