- Joined
- Dec 8, 2009
- Messages
- 654
Disaster In Europe (D.I.E) is a risk-type /conquer-type map that I want to make due to the low amount of such types of map in warcraft 3. It will be in the modern times with tanks and such.
However, I do intend to make it original. First off, there are two choices here.
1. Risk-type
Cities are taken by attacking the units in a circle of power. Players start with random amount of cities around the world. However, this kind of maps are really common.
Advantage:
Faster game play.
Disadvantage:
Steep learning curve.
Gets boring over time
2. Conquer-type
Cities are taken by attacking the building till 30% hp. Players start with 1 capital and some troops.
Advantages:
Available to make Age type games (eg. modern age - space age)
Disadvantages:
Very long gameplay. (about 1~2hrs)
Kinda hard to play.
I need your takes on these types and give some suggestions about the type you wished I would make.
However, I do intend to make it original. First off, there are two choices here.
1. Risk-type
Cities are taken by attacking the units in a circle of power. Players start with random amount of cities around the world. However, this kind of maps are really common.
Advantage:
Faster game play.
Disadvantage:
Steep learning curve.
Gets boring over time
2. Conquer-type
Cities are taken by attacking the building till 30% hp. Players start with 1 capital and some troops.
Advantages:
Available to make Age type games (eg. modern age - space age)
Disadvantages:
Very long gameplay. (about 1~2hrs)
Kinda hard to play.
I need your takes on these types and give some suggestions about the type you wished I would make.