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[JASS] Disapearing units, then a crash.

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Im trying to make a basic physics engine. Problem is when the game starts the units on the map disapear then it crashes shortly afterward.
I dont know what the problem is, Im new to this whole JASS thing.

Please look through my map and optimize it I geuss and tell me why it keeps crashing. I have a feeling the whole map is infested with bugs\leaks.
 

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I agree with the Captian on this one. Your system makes little sense what you are trying to do as you are using flying height as the Y velocity and aquisition range as the X velocity which I would not recommend. Try using a tried and tested physics system or else using variables to store the velociy vectors. It might fix the problem.
 
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