- Joined
- Mar 26, 2009
- Messages
- 301
How can I disable UI icons without removing their functions?
(Disabling "Move", "Patrol" without disabling actual movement; disabling "Attack" without disabling unit's attack etc..)
I am trying to make a similar map to Castle Fight (where players use one worker to build unit production forts and those buildings spawn and send units automatically to enemy base..)
In CF, all auto-controlled units have no user iterface icons (although they are owned by player // Also player can manually select them and right click to give move/attack orders -again- although, periodic trigger intterrupts that)
(Disabling "Move", "Patrol" without disabling actual movement; disabling "Attack" without disabling unit's attack etc..)
I am trying to make a similar map to Castle Fight (where players use one worker to build unit production forts and those buildings spawn and send units automatically to enemy base..)
In CF, all auto-controlled units have no user iterface icons (although they are owned by player // Also player can manually select them and right click to give move/attack orders -again- although, periodic trigger intterrupts that)