Idk if this can be done with trigger or if it is a setting in world editor, but i was wondering how u would disable the player chat. (i.e: in Parasite 2, whenever u type a message, that message becomes a text, instead of the usual chat). I'm making a map where the enemy can cut off radio signal, causing the chat to be disabled, but u can still enter messages, they jsut aren't seen by anyone (doesn't matter if it is in the chat log or not, preferably no tho). If needed, plz ask for clarification on this. ty