- Joined
- Jun 27, 2010
- Messages
- 2,763
In my map the heroes can attack their allies even if I set the targets allowed to debris,enemies,ground,item,structure. Now, this is strange. Any idea how to fix it?
I also have these
I also have these
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For each (Integer A) from 1 to 5, do (Actions)
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Loop - Actions
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Hero - Make Player[(Integer A)] Heroes gain 30.00% experience from future kills
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Player - Make Player[(Integer A)] treat Player 7 (Green) as an Ally
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Player - Make Player[(Integer A)] treat Neutral Hostile as an Neutral
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Player - Make Player 6 (Orange) treat Neutral Hostile as an Neutral
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Player - Set name of Player[(Integer A)] to (Name of Player[(Integer A)])
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Player - Make Player 7 (Green) treat Player[(Integer A)] as an Ally
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