- Joined
- Jan 22, 2011
- Messages
- 3,980
S I am working on a new map, in which you can create this big arrows on the floor (buildings) and whenever a unit enters in contact with them, they will walk towards the direction the arrow is pointing, up to the limit of the map if they don't step in another arrow. So far, I have managed to:
1. Rotate an arrow
But I have trouble setting up the point for the direction as well as getting exactly the units I want, although I managed to somewhat make the second point by using an aura, although it wouldn't work out with more than one arrow, which is useless to me.
Any ideas on how to do this?
1. Rotate an arrow
But I have trouble setting up the point for the direction as well as getting exactly the units I want, although I managed to somewhat make the second point by using an aura, although it wouldn't work out with more than one arrow, which is useless to me.
Any ideas on how to do this?