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Difficulty system - GUI/MUI/JASS/ - Don't care what is is

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I DO NOT CARE IF IT IS GUI, MUI or JASS!!!
-em (Easy mode), -hm (Hard mode), -shm (Super hard mode)

[1] Easy mode will make all units that are neutral hostile with 50% HP
[2] Hard mode will make all units that are neutral hostile with 150% HP
[3] Super Hard mode will make all units that are neutral hostile with 300% HP

This should not be hard if you know how to use trigger editor. Okay what I want it that these commands -em, -hm and -shm for only red.

let's say the host chooses -hm (Hard mode) all the other commands triggers will be disables. Disabled one will be -em and -shm.

If a unit spawns I would like it's HP to be 150% once you've chosen -hm.\

IF YOU DO NOT PICK A MODE in the next 10 seconds it will automatically make the triggers for -em, -hm and -shm disabled.

INFORMATION: if you require more information about this I will be glad to tell you.

Reputation +1 will be given to whoever helps me with this, and will be given credits for my upcoming project.
 
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Level 16
Joined
Aug 20, 2009
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1,554
Quick reply as i don't have the time right now,

but,
Event - Unit type -Xm as an exact match
Action - Set Handicap for "Neutral Hostile" to "XyZ%" (XyZ to the Life % you wanted)

or rather, you could just simply apply upgrades on them on hard or something difficulty.
(Make upgrades that gives bonus health by x% or something, and a downgrade lol for easy mode.)
 
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