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different X, Y, Z (axis) for Trees

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Level 4
Joined
Feb 23, 2006
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Hi hiveworkshopers,
QUESTION> Is it possible to have tree (destructible) which has different X, Y, Z? (to be very high or flat)

PROBLEM> problem is that every tree has all axis the same. When i double click tree in WE, there is only posibility to change X (Y and Z are automaticly changed to be equal to X)

Please dont write solutions like> Make doodad tree OR chande model in Warcraft model editor

PS: It has to be ---destructible---
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
I've tryed to do this before, but didn't suceed. I even tryed to change the pathing map for the trees, but unfortunately it seems Trees don't like to be changed.
They also have a specific texture, which can only be set by using Destructable editor. I think destructables' X, Y and Z can't be changed separately.
 
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