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Diablo3 1.2

Submitted by LightMaster
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Contents

Diablo3 1.2 (Map)

Reviews
Moderator
13:54, 26th Jan 2011 ap0calypse: Rejected
  1. 13:54, 26th Jan 2011
    ap0calypse: Rejected
     
  2. FreeWayLemon

    FreeWayLemon

    Joined:
    Dec 22, 2010
    Messages:
    68
    Resources:
    1
    Maps:
    1
    Resources:
    1
    The description lacks, tell us about the map.

    Type: None
    Fix this, too.
     
  3. ap0calypse

    ap0calypse

    Joined:
    Jan 26, 2007
    Messages:
    4,776
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    Broken rules:
    • Invalid description.
    • No type specified.
    • Not completely in English

    About the map:
    • Bad terrain (remove all cinematic doodads, place more regular doodads, use the raise/lower terrain-tool, don't use straight blizzard cliffs, don't just randomly place doodads, use more tileset variation, OH GOD! Remove the cinematic doodads! (again).
    • Translate the entire map.
    • Missing DISBTN's.
    • Missing tooltips.
    • This is just a "look I can spam units"-map.
    • The triggers (for as far as there are any) are really inefficient and contain memory leaks.
    • Most imported models are too random.
    • How the hell can we know where the teleport-regions are if you never indicate them?