Guess whos back?

Prepare for the longest post ever made on the hive xD
By the way, will you make the
Archivist class in this?
I mean, I know it's a joke class, but it has some serious gameplay possibility.
It would definitely be a fun class to play, however, I currently have no plans to add him. I’m not saying that I won’t at some point, just that I’ve got some more important stuff to attend to right now. Awesome idea though!
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Cloud,what spell did you get from The_Silent ??do they include Desintegrate ??because that spell looks awesome.
also,about the WD's Soul Harvest,shouldn't it work completely different from how it does now ??I mean,as far as i know,it should deal damage to all enemy units around the WD,not be a targeted spell.Of course,I'm assuming that such spell can be created,but it should be possible,since it is a small AOE damage spell,kinda like War Stomp.
The silent has sent me a full set of Witch Doctor spells, however, these still need to be added, and balanced for the current version of the map. Spells for the other two classes are still in production!
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Guy, guys... The Archivist might be real, they talked about it on the forums they said that one of the updates might be real. They even updated their main page on diablo3.com and starcraft2.com. And they did the main page updates on the 2nd april. Just think for a while. It can be real, right?
I can be wrong, but according to the faqs that they updated it the 2nd april, it cant be an april fool.
EDIT: Its now confirmed that it was a joke on Blizzard.com. I tought it was a joke myself but why did they keep updating on the 2nd april? wierd..
I still think that we should add him to the map as a "joker card", the only problem is that 3 mages is to much. :S
I hope they keep Terra-tron for starcraft 2 but not as a playable unit, but like a boss in campaign for example or just as a cinematic unit in the Terran campaign. Atleast keep him in the game so we can use him for our own maps =D
And why didnt they add the dancing system in WoW, it would be fun xD lol. I mean, it is something new and unique (atleast for me).
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Redmarine, now when i think of it, what am i suppost to send you? I just have to version you sended me.
BTW, do you have Garena? If not, i can invite you to the site if you want.
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CloudWolf, as you know im using Garena and i checked the map supporting thread on the forums.
This is what you have to do:
And this is what we get for supporting them:
Quoted from
War3 Map Developers can now get their Maps supported and promoted by Garena - Project Proposal and Inquiries - Garena Gaming Community | Esports platform| Dota platform| Cod4 platform| CS | CSS | AOE | GGC | GG Client - Powered by Discuz!
So what do you think? Supported by Garena would be huge.
I’ll admit that the maps popularity could easily double if hosted on GArena, however, I’de rather be seen as a small production team than become part of the GArena community. I also read the terms and conditions a while back, stating that all hosted maps have to have the GArena logo on the loading screen, and I really don’t want this map to become an advertisement vessel for any other site. I owe it to the hive workshop because of all the help they’ve given me. So I’m afraid that unless someone gives me a big bag of cash, this map will be exclusive to the hive workshop
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This is amazing! 10/5 for gameplay!
Btw how did you get det hige ground? Like on the trailer...looks great.
And where did you get all the models? Not everyone looks like their from hive?!
Rated 5/5
While most of the models are from the hive, 1 or 2 came from war3campaigns.net. As for the high ground, I simply used World Editor Unlimited as it removes the terrain steepness cap. However, I wouldn’t recommend using WEU for anything other than terraining
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I am just about do download this again! I have not seen it pretty much since the first version.
I just thought up of something pretty cool, I don't know if you've added it or not yet, or if it even should be added since this is, the first act.
Hoadric Cube: A unit that has the full inventory slots, and can be used for storing more items, and creating stronger items, by fusing them together.
Mystic Orbs:
Orange-named items (some of you may know these if you play Median XL Diablo2) that have bonuses such as:
+1 to faster run/walk (speed)
+2 required level (to use item)
+5 Strength
+1 required level
+Increases healing done by Witch Doctor's healing spell
+3 required level
And so on, the possibilities are endless! To get these stats however, you must combine them with an item inside the hoadric cube. Now, it would be tiring and annoying to have to add all of the Mystic Orbs, meaning you would have to create a copy of every item with each one of the orb's powers. (what would be even more annoying, create different sets of each orb combination, if you know what I mean, but suggested just 1 maximum orb for each item)
Just a suggestion

. I might just create a mod for the mystic orbs however, (of course, giving you credit for the map) since they aren't really a part of Diablo, it's just in a mod but it would be great if you could add them in the main map.
They sound like some rather nice features

The map is open source, so feel free to make a mod!
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Well, I haven't actually contributed anything yet beside fixing the pick up system.
Hm... I think I know what I could do to fix this issue. I'm off. Thanks for leading me into the right direction.
And LTGH btw ask CloudWolf if he thinks that the shading and lightning effects would be a great addition to his masterpiece.
Shading and lighting effects? I’ve got a few coloured light sources in the map, however, I’m not entirely sure what you mean by shading and lighting effects. It sounds like fun though
Plus, as far as I’m concerned, you’ve helped considerably! I’d be more than happy to have you as part of the official team for the map
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hey, im pacient. but if you two dont hurry up a little with the inventory system, Diablo 3 goes out... xD
EDIT: an idea for CW:
in diablo 2, the skeletons of the necromancer have an simple AI, you cant control theys. what you dont do that with the mongrols? its really simple, only When a Units its summoned if it equal to mongrol add to unit group Mongrolss, in other trigger, every x seconds of game issue order to attack-move the mongrolss group to Witch Doctor(var) Position. then u can add other trigger : if Mongrolss are too far of Witch Doctor position, move it to him position.
see ya.
I’ll admit, it sounds like a good idea

it would make controlling the witch doctor easier if his pets followed him automatically. However, I’ll have to test this out to see how it plays first =]
I don't know if this have been mentioned before, but I found a bug in v1.17 where player blue can't choose the Witch Doctor class.
I opened up the map in World Editor and found that in the "Blue Hero Pick" trigger, the "Set BlueHeroSelect[3] = False" action is wrong.
I looked on the other players trigger and it is "Set RedHeroSelect[2] = False"
So just put a "2" there instead and I think it will work.
I haven't tested if it works, since I get an error when I save. (Something about CamLock missing a function.)
Anyways, AWESOME map!!
Aaaaaah, thanks for that

it sounds like a pretty major bug to me. I’ll make sure its fixed for 1.18
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After you made this inventory system. Is the map then finished?
The map itself will be done after the inventory and the new spells are added. However, the project will be far from over

The plan is to create several more maps like this one with a save/load system so players can transfer their characters between them.
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Not to be rude but he will soon be removed from the map.
We are getting out of space and he is just a little bonus boss that CW wanted to add

If you could lower the size on him we might be able to keep him a little longer ^_^
Well, I’m not removing him completely

The plan is to make several maps with the save/load between them, so I was thinking we could have a single map devoted to a Tyrael boss. It could be insanely hard, and be 10x better than the one currently featured

Or something like that
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I’d also like to say thanks for all the support everyone has given me and the team
I didn’t expect it to become this popular when I started it. I literally saw the game play videos and thought “I could soo make that terrain in Warcraft 3” and that’s pretty much how it started
If I’ve missed any questions / suggestions let me know! I’ve had a lot to read through
