Is there any way to determine the GoldCost of a (TriggeringUnit) ?
For example: let's say I want to make a trigger that displays a message telling me, the (OwnerOf (TriggeringUnit)), the GoldConst of the (TriggeringUnit), when
For example: let's say I want to make a trigger that displays a message telling me, the (OwnerOf (TriggeringUnit)), the GoldConst of the (TriggeringUnit), when
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Unit - A unit Begins casting an ability