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I think either one works, the first one works if the spell is interrupted too, and the second one only works once all the channeling is done I believe.
--donut3.5--
I have a channeling ability where a unit casts it on a building. And after it finished channeling (20 seconds) it takes control of the building. I have worked on this and found a soultion however i need it to be MUI if anyone can help me with that.
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to Capture
Actions
Set Check = False
Set Caster = (Owner of (Triggering unit))
Set Unit = (Target unit of ability being cast)
Wait 19.00 game-time seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Life of (Triggering unit)) Less than or equal to 0.00
Then - Actions
Skip remaining actions
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Check Equal to False
Then - Actions
Unit - Change ownership of Unit to Caster and Change color
Else - Actions
This is the only way i could find to work because the event:
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