- Joined
- Feb 18, 2016
- Messages
- 96
Hello
Is it possible to save as a variable or detect the last ability casted by a unit to trigger it as an issue order?
Is it possible to save as a variable or detect the last ability casted by a unit to trigger it as an issue order?
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Event
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Unit begins channeling an ability
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Condition
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(Targer unit ability being cast) Equal to <Unit>
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Action
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Order <casting unit> to use <spell> on <random unit in group>
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