- Joined
- Dec 9, 2009
- Messages
- 397
I'm trying to disable patrol in my map, I've tried a few different things, but the one i like best is this trigger, but it's not working 100% of the time. Is there something that can be added to make it work all the time?
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Disable Patrol
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Events
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Unit - A unit Is issued an order with no target
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Unit - A unit Is issued an order targeting a point
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Unit - A unit Is issued an order targeting an object
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Conditions
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Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Issued order) Equal to (==) (Order(patrol))
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Then - Actions
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Unit - Add classification of A peon-type unit to (Ordered unit)
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Else - Actions
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Unit - Remove classification of A peon-type unit from (Ordered unit)
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