- Joined
- Aug 19, 2015
- Messages
- 68
Hi,
I think this problem was longer persistent but has gotten worse,
probably because I increased acquisition- and attack-range for the towers (to larger than visibility at night, but this also happens at day).
Background:
A specific unit comes into a range of my towers.
The towers have a default slow aura and a larger one is added when the distance is small enough.
Then both teams gain visibility over that area and the caught unit gets the chance to attack the tower.
I really dont understand what went wrong so i hope you guys know whats going on.
The category for the vamp towers is called "vamp stun traps".
In "6337922", the desync happened at ~12:41, in "last replay" at ~16:34
(I only see the first archer projectile hitting the tower - or the first tower projectile hitting a just trained meelee hero ... but at least the last mentioned event triggers absolutely nothing)
https://www.dropbox.com/s/jpnsgy69mq95caz/replays+map.zip?dl=0
Thank you very much.
I think this problem was longer persistent but has gotten worse,
probably because I increased acquisition- and attack-range for the towers (to larger than visibility at night, but this also happens at day).
Background:
A specific unit comes into a range of my towers.
The towers have a default slow aura and a larger one is added when the distance is small enough.
Then both teams gain visibility over that area and the caught unit gets the chance to attack the tower.
I really dont understand what went wrong so i hope you guys know whats going on.
The category for the vamp towers is called "vamp stun traps".
In "6337922", the desync happened at ~12:41, in "last replay" at ~16:34
(I only see the first archer projectile hitting the tower - or the first tower projectile hitting a just trained meelee hero ... but at least the last mentioned event triggers absolutely nothing)
https://www.dropbox.com/s/jpnsgy69mq95caz/replays+map.zip?dl=0
Thank you very much.