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Desynchronizing ramp dimensions

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Level 30
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Apr 6, 2010
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On certain doodads it is possible to change the dimensions separately, while others you can only manipulate the X axis, which changes the size as a whole as the other two are always the same.

Is it possible to remove this lock while keeping the ramp useable?

(I'm trying to make a ramp that goes twice as high, but simply allowing a bigger maximum size makes it far too wide.)
 
Level 26
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Aug 18, 2009
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Doodads can be sized independently in three dimensions. Destructables scale overall. Ramps are destructables and I guess you want to preserve another feature of destructables that they can be set to modify the terrain height, thereby elevating units walking on it. So it has to be a destructable and you would need to change the model in a model editor.
 
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