- Joined
- Dec 2, 2016
- Messages
- 733
First of all anyone know if the new patch is causing desync's more frequently at the start of the game now? Can anyone link me to the forum thread that lists desync causes. I can't seem to find it anymore.
Second, could this trigger cause a desync? I'm still a bit unfamiliar with exactly what causes desyncs.
Second, could this trigger cause a desync? I'm still a bit unfamiliar with exactly what causes desyncs.
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Feed block and Blood box
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Events
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Unit - A unit Begins construction
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Conditions
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked unit) Not equal to (Constructing structure)
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(Unit-type of (Constructing structure)) Equal to Blood Box
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(Unit-type of (Picked unit)) Equal to Blood Box
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Then - Actions
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Set BloodBoxDistance = (Distance between (Position of (Picked unit)) and (Position of (Constructing structure)))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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BloodBoxDistance Less than 150.00
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Then - Actions
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Unit - Remove (Constructing structure) from the game
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Game - Display to (Player group((Owner of (Triggering unit)))) the text: You cannot place Bl...
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Else - Actions
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Else - Actions
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