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I dont think adding a ability causes a dc. I think its when you use a ability you add locally. There is no need to add tthe ability locally anyway. If you want the ability invis for player x hide the special effect instead. That does not cause a desync
lets say you have some triggers that would cause desync but they are not in map init, they get used later on in the game, would the game still desync for some players right after everyone loaded the map or later when they get used?
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