Does anyone know if things like
will cause desyncs? I'm interested in changing ability icons/text for different players, but I don't want to make per-player duplicates of everything.
Code:
if (GetLocalPlayer() == p)
BlzSetAbilityIcon(abilId,icon)
BlzSetAbilityExtendedTooltip(abilId, tooltipExtended, 1)
BlzSetAbilityTooltip(abilId, tooltip, 1)
will cause desyncs? I'm interested in changing ability icons/text for different players, but I don't want to make per-player duplicates of everything.