1 - Crusader
Durable melee units with a damage absorbing shield that recovers mana. When at 100 mana, can cast Crusade on itself to gain enhanced damage, armour and health regeneration. Can be upgraded to also cause a nearby ally to gain the Crusade effect.
2 - Templar
Heavily armoured melee unit with a mana shield ability. Can be upgraded to recover health based on its mana when attacked by an enemy.
3 - Justicar
Heavily armoured melee unit with a mana shield ability. Can be upgraded to recover health based on its mana when attacking an enemy.
4 - Vindicator
Melee support unit adept at killing light units, with a damage absorbing shield that recovers mana. On death, this unit heals all nearby allies based on its current mana.
5 - Cleric
Sacrificial support unit. Clerics give their health and mana to other units when engaged in combat. They can be upgraded to have an extremely high amount of health regeneration.
6 - Sanctifier
A basic ranged unit, but dealing special damage. The sanctifier can spend mana to deal bonus damage on its attacks. Can be upgraded to generate mana on its attacks.
7 - Incarnation
Caster support unit. Can deal damage in an area over 2 seconds, or heal and restore the mana of single allies. Can be upgraded so that is spells have reduced mana costs.
8 - Judgement
Ranged unit adept at destroying massive enemies. Stores the unspent mana of dying nearby allies, and on death, unleashes the mana in a devastating explosion. Can be upgraded so that the explosion leaves a lingering, burning, slowing area of Consecration.
9 - Apotheosis
Devastating massive air unit, that strikes random nearby enemies with bolts of holy power, generating mana, and when at full mana, strikes all nearby enemies with the same effect. Can be upgraded so that each strike also deals additional damage in a small area.
10 - Seraphim
Flying angel with rapid attacks. Each hit generates mana for the Seraphim, boosting her attack speed. At full mana, she gains an enormous boost to attack speed for a few seconds and resets her mana to 0. Can be upgraded to increase the rate of mana regeneration.
11 - Ascendant
Massive angelic being that generates mana simply from enemies dying nearby. Can use its mana to deal heavy damage and stun a target for a few seconds. Can be upgraded so that it generates significantly more mana when dealing killing blows.