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Dependencies

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Apr 15, 2008
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I think this problem is pretty common: I want to use campaing assets (in this case I want to use a single loading screen), but I have to import entire mod, which contains hundreds of units, actors, effects, etc.... All the useless models are loaded in-game (for glossary for example) and my data editor is a mess. I mean, why did Blizzard bother to create a dependency system, when each map uses all of them anyway?

So is there another way around this, or do I really have to use the entire mod?
 
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