- Joined
- Jun 18, 2011
- Messages
- 79
I need to create a proper defeat trigger...
Event
Desired unit dies
Condition
dying units equal to desired unit
dying unit is an illusion equal to false
Action
Defeat owner of desired unit with Text...
For some reason when the trigger fires... The defeated player is getting a prompt with 4 choices...
Text reads: "You have been defeated"
Then a 4 button option comes up well pausing the game
restart
reduce difficulty
load game
quit campaign
Anyone shed some light on why this is happening? All I am looking for is to defeat the player for losing his main unit...
Event
Desired unit dies
Condition
dying units equal to desired unit
dying unit is an illusion equal to false
Action
Defeat owner of desired unit with Text...
For some reason when the trigger fires... The defeated player is getting a prompt with 4 choices...
Text reads: "You have been defeated"
Then a 4 button option comes up well pausing the game
restart
reduce difficulty
load game
quit campaign
Anyone shed some light on why this is happening? All I am looking for is to defeat the player for losing his main unit...