- Joined
- Feb 22, 2009
- Messages
- 260
-
Defeat
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
((Triggering unit) is A structure) Equal to True
-
(Real((Count structures controlled by (Owner of (Dying unit)) (Exclude incomplete structures)))) Equal to 0.00
-
-
Actions
-
Game - Defeat (Owner of (Dying unit)) with the message: Defeat!
-
-
-
Victory
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
((Triggering unit) is A structure) Equal to True
-
(Real((Number of units in (Units in (Playable map area) matching ((((Matching unit) is A structure) Equal to True) and (((Owner of (Matching unit)) is an enemy of (Owner of (Killing unit))) Equal to True)))))) Equal to 0.00
-
-
Actions
-
Set WinTeam = (All enemies of (Owner of (Triggering unit)))
-
Player Group - Pick every player in WinTeam and do (Actions)
-
Loop - Actions
-
Game - Victory (Picked player) (Show dialogs, Show scores)
-
-
-
-
I am now not very sure about the defeat condition either. Someone please help.