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Deathrise Idea Thread

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Hello everyone! Welcome to Deathrise Idea Thread. Here, in this thread, I will gather everyone's ideas that can be contributed to the future work of Deathrise.

Well, what is Deathrise?

Deathrise is a map where players can control up to 5 heroes, which is dependant on player in-game. Each hero is specialized in one field, and they all have health and set of skills to contribute to the battle. The game is played in a turn-based system battle. Your mission is to kill ALL enemies in the Boss battle the highest-numbered player chooses at the start of the game.

Okay, what is this Idea Thread about?

I am inviting everyone to contribute to the work of Deathrise. Yes, credits will be given accordingly. It is recommended that you play the game or watch the video below before giving your suggestions.


Any format to follow?

Format

Parsed


[table][b]Character Name[/b]:
[b]Character Model[/b]:
[b]Health[/b]: (Between 5k-15k)
[b]Mana[/b]: (Between 1k-5k)
[b]Trait[/b]: (What is the exclusive passive skill that this character has?)
[b]Skills[/b]: (Active skills that the character have)
[b]Attack Skill (Default Attack Skill) [Mana Cost Range: 0-100]:[/b] (Description [optional icon])
[b]Revive Skill [Mana Cost Range: 50-200]:[/b] (Description [optional icon])
[b]Guard Skill [Mana Cost Range: 0]:[/b] (Description [optional icon])
[b]Skill 1:[/b] (Description & Icon)
[b]Skill 2:[/b] (Description & Icon)
[b]Skill 3:[/b] (Description & Icon)
[b]Skill 4:[/b] (Description & Icon)
[/table]

Character Name:
Character Model:
Health: (Between 5k-15k)
Mana: (Between 1k-5k)
Trait: (What is the exclusive passive skill that this character has?)
Skills: (Active skills that the character have)
Attack Skill (Default Attack Skill) [Mana Cost Range: 0-100]: (Description [optional icon])
Revive Skill [Mana Cost Range: 50-200]: (Description [optional icon])
Guard Skill [Mana Cost Range: 0]: (Description [optional icon])
Skill 1: (Description & Icon)
Skill 2: (Description & Icon)
Skill 3: (Description & Icon)
Skill 4: (Description & Icon)


The easier your hero idea and the more detailed the information is given, the more likely it will get implemented.


Idea Progress:
Nepumin - Progressing
 
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Name : Nepumin
Model : Blood Elf Priestess



Health : 8000
Mana : 4000

Voiceset (if applicable) : Priestess of the Moon (default/melee/nameless)



Trait :

Blossom Protocol (Trait)

Upon death, covers every other allied hero each with a Maple Curtain shield that lasts for 1 turn.

Maple Curtain shield makes the target receive only 10% damage. But all damage dealt will be 40%. Pauses recovery (such as Energize).

When dying, also erupts a death explosion dealing 1500 damage to all enemies.

"When I'm gone, everyone's gonna remember my name, Nepumin!"



Default Skills :

Attack
(Grenade/Rocket)
  • Mana 5
  • Ranged
  • 600 + 15% of target's current HP + 5% of caster's current MP
  • 25% of main target damage to all other enemies.

Recommended Projectiles: Normal Grenade, or Purple Chain Grenade or Arcane Rocket.

"Sending airmail!"


Juche Necromancy Revive
  • Mana 69
  • Default revive with an Edgy™ Tankie☭ name.

"No one's ever really gone."

Guard
  • Mana 0
  • Default guard.

"Don't touch my puddings!"



Hero Skills :

BTNHex.png
Toad [60]

Hurls toads to all enemies, one toad to each enemy. Toad blows up right on enemy's face. Each toad deals 1100 + 15% current caster MP damage. Has 40% chance for poison.

"I lost a toad... do you have it?"

Maple Curtain [200]

Covers her entire team with Maple Curtain shielding for 3 turns.

Maple Curtain shield makes the target receive only 10% damage. But all damage dealt will be 40%. Pauses recovery (such as Energize).

"What? Are toads and explosions not enough?"

Cherry Blossom! [400]

Unleashes a flowery explosion centered at an enemy. Damages the primary target by 3600 + 20% of main target's current HP +169% of the caster's current MP. All other enemies receive 50% of the primary damage. Residual flames damage each enemy by 6% of its current HP for 3 turns.

Has 0.05x level difference.

Bypasses barrier, if any.

Stuns the caster for 1 turn next. Energize will pause too.

Cannot be cast again for the next 2 turns.

"Ekusupuroshon!"


PASBTNBrilliance.png
Energize III [+75]

Restores 75 mana per turn.

"All you had to do was give me full mana, Deathrise!"

Edit : Reworded the Maple Shield effect.
 
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