• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Deathguard

This bundle is marked as high quality. It exceeds standards and is highly desirable.
The Deathguards is the bulk of the Forsaken military force. Capable of enduring vastly harsher conditions than living troops, the tireless Deathguard can march for days, even weeks. The Forsaken can disguise themselves as dead or dying soldiers in the colors of intruding forces.

⚠️ Edition Notes ⚠️
Matrices Model
Skin Weight Model
This version contains a binary association (0, 1) of the vertices, so it is lighter and used for maps with less cinematics.

- Takes up less storage.
- Model has less fluidity in the mesh, which can give the impression of robotization.

-Works with all versions of the game and in SD or HD mode.
This version contains a gradient association (0, 0.1, 0.2, ..., 0.9, 1) of the vertices, so it is havier and used for maps with more cinematics.

- Model has more fluidity in the mesh, feels natural and organic shaped.
- Takes up more storage.

-Works with version 1.32 of the game or superior, works in SD or HD mode.
⚠️Attention: Backup your map before adding this model since is highly experimental


◈Credits◈
Character model belongs to World of Warcraft - Blizzard ®
Character was edited by Zaffar - edition includes:
- Mesh number of polygons increased.
- Texture repaint, recolor and resize.
- Rigging, all the bones where renamed.
- Animation, all existing animations where edited to fit diferent stand poses.
Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
Previews
Contents

BTN_UNIT_FK_Deathguard (Icon)

BTN_UNIT_FK_Deathguard (Classic) (Icon)

Deathguard (Matrices) (Model)

Deathguard (SkinWeight) (Model)

Reviews
Zenonoth
Displays properly in wc3 editor Model works and displays fine in both SD & HD modes ingame Health & Mana bars display properly ingame Has a Portrait and its' camera-facing is properly placed + Has a talking animation! All attachment point(s) are...
Review

Hive-Review-Template.png


What the model has as per the date of this review

  • Displays properly in wc3 editor
  • Model works and displays fine in both SD & HD modes ingame
  • Health & Mana bars display properly ingame
  • Has a Portrait and its' camera-facing is properly placed + Has a talking animation!
  • All attachment point(s) are working
  • Has simple .blp texture import paths (Just remove the war3mapimported\)
  • Decent particle(s)
  • Basic animation(s) are present (Walk/Attack/Stand/Death)
  • Has decay animation!
What it doesn't have as per the date of this review

  • No teamcolor
  • No attached sounds
Review Status

  • For: Deathguard by @Zaffar
  • Type: Model - Ported Model
  • Uploaded on: 17/3/2025
  • Sanity Issues: Both models have sanity issues.

Personal Comments

  • Superb work!
  • Great aligning animations for WC3 synchronization!
  • If you add it team color or give a team color version upload it will be given "Director's Cut"
    directors-cut.png
Hive-Review-Line.png

Verdict: 5/5 - Approved + High Quality

 
Back
Top