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Death Road 1.2

Submitted by lonepair
This bundle is marked as approved. It works and satisfies the submission rules.
Death Road
Created by lonepair

Map Info:

Bandits launch surprise attacks from the bushes at any time, and few travelers survived their ambush. Restless spirits still wander in this dangerous land, echoing their mourn.

Neutral Buildings:

Goblin Merchant - [2]
Tavern - [1]
Expansion Gold Mine - [4]
Mercenary Camp(Cityscape) - [2]
Fountain of Power - [2]
Way Gate - [2]

Notes:

In this 2 player map I recreated the bushes as in StarcraftII or League of Legends. A unit in the bush can see the outside, but a unit outside the bush cannot see what is inside. Hope you enjoy this new element!

Screenshots:

[​IMG]

[​IMG]
Contents

Death Road 1.2 (Map)

Reviews
Moderator
Vengeancekael - [IMG] Date: 2012/Apr/07 03:18:49 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object editor,...
  1. Vengeancekael - [​IMG]
    Date: 2012/Apr/07 03:18:49

    Reasons:

    Other:
    Check out the tutorials section: Tutorials
    Check out the Map Development Section: Map Development Section
    Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone


    Comment: Perfect terrain, it looks magnificent, as always :p
    Everything's symmetric, no problems there.
    Multiple item tables!
    Meets the melee requirements. (Lots of green creeps near starting area, shops, even way gates!)
    Your idea of adding the ambush feature is fabulous, it makes your melee map stand out and more special and it extremely fits in this case.
    I have no complaints, this is perfect.

    Rating: 5/5 Highly Recommended - Approved.
    Admin Contact - Resource Moderation - Rules
     
  2. Vengeancekael

    Vengeancekael

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    Perfect terrain, it looks magnificent, as always :p
    Everything's symmetric, no problems there.
    Multiple item tables!
    Meets the melee requirements. (Lots of green creeps near starting area, shops, even way gates!)
    Your idea of adding the ambush feature is fabulous, it makes your melee map stand out and more special and it extremely fits in this case.
    I have no complaints, this is perfect.

    Rating: 5/5 Highly Recommended - Approved.
     
  3. rcshaggy

    rcshaggy

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    I'll try it out in a bit.
    Oh and from the screenshots I'm looking forward to playing it and I'll make sure to leave a comment about it and a review.
     
  4. TheDownloader

    TheDownloader

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    Maybe you should put a picture to this map so

    the viewer will be entertain to try it and download it :ogre_icwydt::spell_breaker::infl_thumbs_up:
     
  5. Foronisus

    Foronisus

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    nice... im going to try it ;)
     
  6. RouGe_WiZaRD

    RouGe_WiZaRD

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    Well its about time that someone uploaded a melee map with an ambush feature...
     
  7. lonepair

    lonepair

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    Seems I wrote the patch number wrong. Already fixed.
     
  8. Kercyn

    Kercyn

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    I lost because I was busy admiring the map and I never paid attention to my enemy... :vw_unimpressed:
     
  9. TaShadan

    TaShadan

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    nice!
    How did you change the wheat that units cant look through?
     
  10. lonepair

    lonepair

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    There is a ramp under each piece of wheat. Open the map and press GGG you can see.
     
  11. TaShadan

    TaShadan

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    you are a genius!
     
  12. hellscreamer123

    hellscreamer123

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    I never actually thought that I will love warcraft games again you just changed my mind especially the ambush feature from LoL I never thought that that may happen in warcraft but it did so thanks for making a very very very cool map
     
  13. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    Great terrain and pathing! Well done.
     
  14. map designer

    map designer

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    what is the ambush feature? is it that bushes make things invisible behind them & blocks sight? or do bandits actually charge base? LOL