- Joined
- Apr 17, 2009
- Messages
- 3,572
---------- | chilla_killa Presents | ---------- |
![]() Created by chilla_killa Map Info: It's the year 2356 and Atta-Tek, a big mining company has sent one of their space stations to the newly discovered planet Zeta Carinae. One day a worker of the station reports technical problems and weird sounds to the mothership. So they send some of their soldiers to check it. When they reach the station a strange calmness is on the station. There's no one anymore. All workers are gone without a trace. Parts of the ships are destroyed. The troops must soon discover that they aren't alone on the station. In this mysterious place even the hardest soldiers become crazy and fight against each other, face to face with extra terrestrial creatures who lust for fresh blood. Features: Multiple Game Modes: All Vs All: (95% Finished) Every player controlls a hero and fights all other players. The one who gets the defined number of kills first, wins the round. Alien Vs Human: (75% Finished) Aliens fight versus Humans. Artifact War: (Not implemented yet) At random positions, Artifacts are spawned. The players have to collect those and if they've got one artifact of every type, they have won. Every single artifact gives you new powers. If you get killed, your artifacts get lost and you have to start again. Alien Massacre: (95% Finished) You choose your hero and kill everything you see You have to kill a presetted amount of aliens as fast as possible. At the end your score is calculated on the time you needed and the times you died. RPG: (Not implemented yet) Fulfil random occuring quests/events. (e.g. repair the power generator, reactivate the air control, fight a boss alien) Ideas will be taken by the original Dead Space 1 game (And maybe DS 2 if my friends gives me his game Survival: (Not implemented yet) Survive on the space station untill rescue is coming! There will be waves of enemies, every wave becomes stronger and more difficult. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Some else stuff about map: - different Hero Selection Systems (by Fulla and me) - Custom Shoot System / Reload System (by NFWar, 88WaRCraFT3 and me) - Fog and Flashlight System (by 88WaRCraFT3) - many custom spells - different Multiboards, showing all information (by me) - Creep System (not finished yet) Screenshots and Videos: Containers: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Corridor: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Commando Bridge: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Commando Bridge 2: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Sleeping Room: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Prison: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() PowerGenerator: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Medical Station: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Laboratory: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Hangar: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() Hall of Columns: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ![]() ![]() ![]() Changelog
- added Custom Attack and Ammo System (thanks to NFWar, 88WaRCraFT3 and Huinipachutli (icons)) - darker atmosphere (blood effects, new creep, darker fog (thanks to 88WaRCraFT3 and Grievous0) - new UI (thanks to Modafoka), custom options/dialoque background texture (by me) - fixed Respawn System and All VS All Multiboard - !!Alien VS Human mode doesn't work properly now because of changes at All VS All!! - only All VS All is recommend to be played at the moment - random credits displayer added (thanks to 88WaRCraFT3) Map is now protected/optimised!
- changed some text colours - creeps now drop different items when killed - blood effects to dying creeps added - items are randomly spawned on the map - Medipack has been added - filesize further improved - only All VS All is recommend to be played at the moment, using T51b Power Armor is best to test Custom Attack!! Map is protected/optimised! - Reload System works perfectly now - added a Singleplayer Mode: Alien Massacre - Score System - fixed tooltips for the items - made the aliens stronger - changed missile models Credits: Special Thanks:
Models:
Author's notes: Thanks to everyone who helped me out with comments, suggestions and feedback! xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx |
Find more here: Map Description - Templates
Attachments
Last edited: