• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Dead Frontier

Status
Not open for further replies.
Dead Frontier takes place in a post-apocalyptic world, infested with zombies. It focuses on a city named Fairview, where the game takes place. Players can only travel around the city by foot, since vehicles are all broken beyond repair, and the streets are cluttered with debris, crates and vehicles that have broken down. Further away from the outpost that the player starts at, the zombies that are encountered are much tougher, and appear in larger numbers.
Limited only by the weapon proficiencies, stats of the player, the class of the player, and most importantly, by what they can afford to buy, or whether they can find the item by looting. Much of the game revolves around the Inner City, where players can loot items, gain experience by killing zombies, and so on.
Features
What this map features is a click to shoot/hit system, a looting system that allows a dynamic approach a group looting then by oneself, a aggression system (zombies more often the more you shoot, kill, hurt, or are near other zombies), and will have over 150 weapons upon completion.
Stats
They represent your raw physical skills and abilities. There are 6 stats: Strength, Endurance, Agility, Accuracy, Critical Hit and Reloading. When you level up at Nastya's Holdout, or your Personal Outpost, you will be presented with the level up screen where you will have to upgrade your stats.
* You gain 5 statistic and proficiency points at every level up and have to allocate them before you can move on to anything else.
* Starting from level 51 onwards, you only gain 1 statistic point, and 2 proficiency points.
* You temporarily lose 50% of your stats when your health is at Critical. Your stats will change back once you regain a healthy status. (Strength and endurance are not affected by this, nor is weapon proficiency).

Strength is needed to equip all Chainsaws, nearly all Shotguns, all high caliber Machine Guns and several high quality Armours.
Endurance

Endurance modifies how much health you have. Each point of Endurance is equal to 2 hit points, with a minimum health of 50 at 25 Endurance, and a maximum health of 200 at 100 Endurance.

Agility modifies how quickly your character moves, with each point of Agility increasing your speed by .01, with a maximum speed of 300 at 100 Agility.

Energy refills at a constant rate, which doesn't increase with a higher Agility stat. The amount of time it takes for your Energy to increase from 0% to 100% is approximately 28 seconds.
Accuracy

Accuracy modifies the greatest angle of error that you can have when you fire; it does not modify the distance of your shot from the aiming reticule. Firing behind the zombie does not increase accuracy because the stat modifies the angle, not the distance of the shot.

While there are some general opinions of what accuracy should be increased to, the exact maximum value is unknown. Regardless, the amount of accuracy needed is generally based around each player's playing style.
Critical Hit

Critical Hit Chance modifies the chance of dealing a critical hit, which does 4.2 times the normal damage when attacking, as well as interrupts and knocks back the enemy. It is considered one of the most important stats, as it greatly increases damage output. Grenade launchers and shotguns cannot deal a critical hit. Being at serious or critical health negatively affects your chance to deal a critical hit. Take note that even at critical 100 some of your attacks will not be critical. Different weapons have specific critical hit rates. Submachine guns will critical more than assault rifles, and melee weapons will critical even more.
Proficiencies
Proficiencies represent your character's skill at using the Weapons available in the game. The six upgradeable proficiencies are Melee Weapons (Chainsaws, Blades and Blunt), Pistols, Shotguns, Rifles, Machine Guns and Explosives. Most weapons require a minimum skill level to be used, meaning that low level characters will not be able to use these until they reach or surpass the appropriate skill level for the weapon.

Story
(A tiny story video) http://www.youtube.com/watch?v=SEo-UrtNzm8
It is unknown why those in Nastya's Holdout were able to avoid becoming infected as well, but scientists speculate that part of the virus became airborne and widespread. However, it was weak enough to give the human immune system time to produce an antibody, and thus they were rendered immune to the airborne variant.

Due to this unique antibody, an enhanced version of Nerotonin-2 remained in the survivors' bodies, enabling them to train their muscles to almost superhuman strength with comparatively little effort. A great drawback of this ability is that the survivors of Fairview require far more nutrition to use their newly-gained strength. Luckily, an abundance of food was stockpiled in the city before the outbreak.

There were several other locations as well that were rumored to have survived the outbreak. This includes large parts of Russia and the Aluetian Islands. Another location is a small town in California known as Aromas.

On August 14th, the Fairview outpost received a message from an SAS holdout in Britain saying they had secured the British Isles and they were sending rescue helicopters to evacuate the population.
However, half an hour later they received another message from an anonymous commando which said "No choppers! I repeat! No choppers! Infected are everywhere! We are being overunn! I repeat, We are being overunn! (Speaker drops) Sh*t!!! (gunshots).... AARRRRRGH!!!...(static)" Since then, no more transmissions were received from England or the commandos. However, Fairview's long-range scouts reported seeing a British helicopter crash in the river on the outskirts of the city but no other signs are there. Some survivors claim to have seen the helicopter in their travels, but when asked to lead some of Fairview's survivors to the downed helicopter, none returned. (Tribute to The 28 Days Later Movies)

As of August 25th, all communications have been lost with all other countries apart from Russia, which reported that its infected population became increasingly more intelligent and were fully able to destroy their outpost. Russia called out for any man, woman, and child that could take up arms of any kind to combat the threat, but has since fallen silent. It is assumed that Russia has been overrun with infected.

On September 17th, doctors from all over Fairview united to attempt to successfully cure an infected citizen, which had been captured and drugged. The infected was laid out on an examination table, unconscious, and its life completely in the hands of the doctors that had captured it. When they injected the first composition of chemicals into the infected, something strange happened. The infected started to randomly yell out in what seemed to be French or German. Seconds later the infected died due to critical heart failure. The doctors studied the cortices of the corpse's brain and began to uncover the makeup of an infected person's state-of-mind. Unfortunatley, before the doctors could complete the autopsy, they were ambushed. (Tribute To I am Legend)

On December 7th Fairview recieved transmissions from Aromas, California stating that the infected were mutating. These new mutations allowed the infected to massacre even their top survivors, and that assistance was desperately needed. A few days later another transmission reported that their holdout was being overrun, and that they needed immediate assistance. A roar interrupted the transmission, and the radio operator emitted a disturbing scream before the transmission ended.

A few weeks later Fairview recieved a transmission from Costa Rica, and the survivors said (with the help of a translator) that the infection was not that advanced there. They also stated that it could have something to do with the intense sunlight, but the translation was not very clear. With this in mind, the Costa Ricans plan to raid an army base in search of planes or choppers, in order to reach Fairview.

On June 18th-23rd A Team of Navy SEALs had secured samples of N4 virus vials, They said they had hold up in a secure compound on the outskirts of Fairview but had run into a disturbing find of a destroyed,slaughtered farm holdout. The farm had no survivors. June 23rd- SEALs arrive at Fort Pastor

To this day we struggle for our survival against the undead, looking for a cure.

Team Development
I am currently look for 1 terrain-er of this project and they shall receive half credit along with myself, they must have much experience with terraining and some proof of their work.
 
Status
Not open for further replies.
Top