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DBZSkyScraper

Submitted by gotenkz
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
sky scraper city building
Contents

DBZSkyScraper (Model)

Reviews
Moderator
» Wolverabid « Date: 31st of October, 2007 Approval status: Approved Rating: (5) Nice Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer.
  1. » Wolverabid «

    Date: 31st of October, 2007
    Approval status: Approved
    Rating: (5) Nice

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
    [x] The model displays properly in Warcraft3 Viewer.
     
  2. cheesdude

    cheesdude

    Joined:
    Apr 2, 2005
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    480
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    hmmm pretty good.U know gotenks u can put this in your dbz tribute ultra v10 map.Sure would be nice to get rid of the old peasant buildings and put new cool ones.

    Also while playing 9.3 i saw hundereds ofm people complain about creeps chasing you.Especially slug.So if u will maybe u can make v10 without that or just modify v9.3 into a better one.We all begging you!
     
  3. yuripro84

    yuripro84

    Joined:
    Feb 21, 2005
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    awsome job, looks real nice 10/10
     
  4. Rochon

    Rochon

    Joined:
    Nov 22, 2004
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    Well.. It does look quite nice, but it does not look like it is very much of work you need to put into it, except animations, I'm not sure how difficult those are to make, but basicaly this is a cube with a very simply made skin. I must admit it looks nice, for an modern map f.ex. but then I get it you have to make new ground structure or make new terrain in addition to this.. what good is a skyscraper on a town hall ground strukture with grass around.. just taking from screenshot, I'm perfectly aware that you just picked town hall as building and put the model into that object and didn't bother to change ground texture to none.

    I realy hope you are going to make additions to this,
    not only terrain, but more buildings too. 3/5
     
  5. eXciTe

    eXciTe

    Joined:
    Aug 28, 2004
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    Looks nice ... :) i want to see hes death animation
     
  6. FunkyDude44

    FunkyDude44

    Joined:
    May 22, 2005
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    Can you make the empire state building?
    [​IMG]
     
  7. MAD_VIRUS

    MAD_VIRUS

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    May 1, 2005
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    THANK YOU SO MUCH :!: :!: :!: :D :D :D
    I JUST wanted to use a hude rooftop to make a bank in my new sheeptag. :) 8) :)
     
  8. JImmyFatFat

    JImmyFatFat

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    May 21, 2005
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    Wwwwwoooooow cool :shock: but it has no windos :roll: anyway, great 4/5 :D
     
  9. 6Ghostface_Kilah9

    6Ghostface_Kilah9

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    May 15, 2005
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    Uhh guys the model is ok but theres something wrong with the skin when I imported it because when I imported the model and the skin I typed it the path Textures\Tower.blp right? Thats what ur suppose to right well then I wanted to try it out so I used a unit with this model but then it didnt look anything like the screenshot it looks like a Rectangluar thing which looks to have same skin as a Guard Tower so i was like wtf did anything like this happen to you guys?
     
  10. E-Master

    E-Master

    Joined:
    Feb 26, 2005
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    Not bad!
     
  11. Traggey da trol

    Traggey da trol

    Joined:
    May 19, 2007
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    Ghostface You Dont Need To Do Anything At Al.Just Import The MDX.Model and everything will work
     
  12. Wolverabid

    Wolverabid

    Joined:
    Oct 23, 2006
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    [x] Texture path bug repaired, model file renamed; resource updated.
     
  13. Sorenkj

    Sorenkj

    Joined:
    Oct 20, 2007
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    This model is boring to look at...
    Could'nt you add more details to it , instead of uploading one big blue box ? :s
     
  14. xDeathKnightx

    xDeathKnightx

    Joined:
    Jul 14, 2008
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    This is awsome 5/5, its good to use when u want to get rid of space in your map, and also really good in modern types of maps