(8 ratings)
V3.3.3 Fixes/Changes
= General =
* Several new quests have been added.
* Quests now properly display the correct amount of rewarded experience, the experience reward was decreased for most quests in v3.3.1 because I hadn't realized that the experience needed between each level wasn't very much.
* The Golden Shield now properly attacks hostiles.
* The Thunderer can now properly be turned in.
* The Ancients now properly tracks kills and can be turned in.
* Creeps in the Deadlands have had their health and damage decreased and should now be quite less deadly against one hero, don't be fooled some may still put up a fight.
= Classes =
* Rechecked all ability Hotkeys for mistakes and changed the hotkeys for certain abilities.
* Increased the damage done by all Druid casting spells.
* Mauls strength bonus damage has been decreased.
* Improved Blood Golem was reworked it is no longer permenant even when unlearned.
= Dungeons =
* All Dungeon creeps and bosses have had their life reduced dramatically, however their strength has been increased again, and their life regeneration has been adjusted.
* Bosses now autocast certain spells that do not cast if there is a small amount of players present in the dungeon.
* Unholy Protection used by Frederick the Holy and Grand Crusader Leon now lasts 5 seconds, down from 10 seconds.
* Frederick the Holy now casts a long casting time spell upon shielding himself with Unholy Protection.
* Changed the layout of The Dark Fortress dungeon.
* Gald'anoth's encounter has been tweaked a bit.
1) Let the golem run down, to the salamanders and let him get killed, thatdoesn't take longGamecrafet DK said:Uhh, dunno if it's been fixed, but when my necromancer used blood golem on level 15 - 17 i think, it never showed up, i checked the entire map, looking for it, and it was gone. Besides, the golem is annoying, if you get into a dungeon, you gotta wait like 10 minutes, before you can re-summon it. and a sole necromancer's worth VERY little. oh, besides, the save code should be displayed longer, i missed the last 3 characters... i tried to re-save, and i wrote the remaining characters, THEN i tried to load the necromancer, but it was bugged, i couldn't, though, then again, it might just be me, being a moron.
I've got a warrior, a Cleric and a necro lvl 55 now and my friend is an archer and a Fire/ice Mage lvl 55, all with the stone giant set, which means it is a good game, but:
- You can enter the Wolf Den with a mercenary (there is a little gap above the den, which makes it possible for the mercenaries - heroes can't enter through there though).
- If you upgrade the Golem's spell ad then get a tome of retraining, the upgrades won't go away (so you've got 20 extra skill points)
- You can always load, which means you can load a char, drop the items (potions) and do this over and over again, so you get 10k in no-time + you can then repick and your newb char got the best pots.
- The "The door slams and you hear an evil laugh"-text keep diplaying if you die in the dungeon.
- Remove the quests when all players have finished them, that will create a better-looking quest log.
- The heroes aren't balanced: some heroes are really weak compared to others.
- 100 PvP-marks is insane ^^ I've got about 20 now, but that really takes a while.
Oh, sorrySgt. Johnson said:Lol everything you described is fixed as of v3.3.3 except that terrain glitch with mercs being able to enter the Wolves Den I'll find the gap and close it up and it'll be with the v3.3.4 fixes.
Dark Sun v3.3.3
Played it in single player
1.....try to reduce the time taken for loading the map if you can. It is too much
2.....How long does it take for the abilities message to go? i clicked on Arcanist, got its abilites in front of me, chose it & currently waiting for the abilites message to go away. I know it is long but hey it can be easily viewed in message log so why not make it go in little time?
3.....I clicked Marshal Harrison & got the quest in my quest log while it says i need to at level3.
4.....I got out of the camp & the wolves are not attacking me. why? It looked odd that they did not attack me.
5....When i attack them i turn into a sheep. Why?
6....MAJOR:I cannot load save file of this map. I can load of all other maps that i am Playing but not of this. Tried 3 times-once yesterday & twice today. It happens every time even if i make a new save file.
7....The thread shows v3.3.4. but version is v3.3.3
What does this mean?did you play it on a different account?
What does this mean?
Anyway i played it in single player. Chose the beginning settings without adding any computer players other than those which were necessary (no other heroes in short). Used Arcanist. I used v3.3.3. & was not able to load the save file 3 times. I am able to load other save files so no problem with game or PC.
Multiple skill paths for each class would be kind of nice maybe 4 skills a path and a 5th for getting every skill in 1 path.
Just something I noticed on a play through. When selecting a hero, Necromancer still says he has Bone Spear instead of Improved Blood Golem.
Also, taking ideas for alternate paths eh? Sounds fun.
Also, for the Warrior: When choosing skills, Mutilate says it does 20% per level of Warriors Rage. When you actually HAVE the skill, at least for level 1 so far, it says only 10% per level of Rage.
Tried loading a character for the first time, been playing with other classes up until now. I noticed whenever I picked up a special drop, it said "That is not yours." I could pick it up anyway though. I load, and I still can't grab it. Not sure if this has been mentioned, but, yeah.
Not sure the update works. I try to host and it says "The game was not found".
The lvl 15 Nightblade Grunts outside the Hold don't exactly seem to match the lvl 17's inside it. While they are creeps outside the area itself, they don't respawn, like the dungeon mobs, so perhaps they should be a bit stronger.
I love it, except the fact that i have to type in -ID/D to destroy/deposit my items.
Characters have been done well with nice spells and outstanding roles.
I especially like the skills "charge" and "piercing chot", could you please give my those spells for my map? i will give you credit !
Anyway, keep up your job, good luck to you !
Cool...are you still working on this project or it's the final version ?
The New Warcraft patch made this map unplayable.
Oh yes, replying to a post from over a year ago is so much fun.wolfhelm your pc sucksi can load this map in 10 sec and i dont have any single lag....
Yes, it's an RPG, what else could it be?p.s. sweener Mass Purging Template Version 3.0 is this an rpg map on wc3 or what?