Moderator
M
Moderator
00:56, 31st Jul 2010
ap0calypse: Approved
ap0calypse: Approved
(8 ratings)
Howzit,
I like the look of the game thus far, and I especially like the fact that the units appear to level up along with the hero, so that they will always be useful, even when the hero is very buff (correct me if I am wrong in this, I only played to level 12 with an extra priest due to time constraints).
The only bug (apart from the repeating rewards) that I found in the map was how the text for the heroes at selection would write over the text from the previous hero's text, making it an unreadable mess. Is there a way to clear the text as soon as another hero is clicked on?
A few first impression dislikes were the fact that the whole map is already semi-revealed (along with all the creeps and towns) which is subjective i suppose, and the fact that the 'exclamation marks' stay on all the characters even when the quest has been completed (and it is not a repeatable quest). Finally, the quests don't seem to have much flow, in terms of the fact that they don't tell you where you should be going next, to another town or whatever.
Otherwise, thanks for the cool map and I'll take a longer look at it when time allows!
PS, all these comments refer to 3.0, if these have been changed since then, i apologise ; )
I LIKE IT.its nice i dont know how to say it..its ... nicebut if i get not about how its nice and look for bugs i finded.first:when i killed 8 marsh creatures with guest hunt from hemet nesingwary it cannot be completed.second:when i completed that about ´hearth from golems i dont get mark from citizen when i talked to him.third:when i entered self to instance in rotting hills(dont remember name of instance and hills, but oyu will know) and i died here, the comment stills shows about some period of time:*the doors slams and and evil laugh is hearth*.it stills show in times... think cca every 3minutes.withiout those bugs its best (orpg not rpg with save/load no???)orpg i played.but some other dont like this types of map, but this is good.i think some of people play it on battlnet, but only some
Ah, I see. It is explainedCertain quests are repeatable, such as <Missing Supplies> and <Herbs for Alchemy> these can be turned in as many times as the player wants. As for the reason the exclamation marks stay on a unit, that is because quests can be done individually by each player, and this is to mark that unit for other players so they don't forget what unit they turn the quest into. You may have got the quest done but that does not mean everyone else has.
Hm, strange. For me the old text was only removed after a while, and sometimes overwrote the old text.The text for choosing a hero hasn't bugged for me =/ for me it erased the previous details of the hero and showed the new details, not sure what your talking about there.
I'm going to remove the shared vision with the Golden Shield in the next version to get rid of the revealed map issue.
im not english and i dont know how to say it in clearly mode-.-that´s all i can say.example i said when i kill in marhes 8marsh creatures and get it back to nesingwary, it dont get the quest.like this i can say it.sorry if you do not understand, but these bugs arent so much big and as i said its great rpg(orpg )
What the hell? It should be protected!
For some reason my optimizer reset all of it's options -_- lol, its optimized and protected now.
Played it for a while as the necromancer class, found that i could not hire any mercenaries with the "build more farms" text appearing on screen. Also is their a way to disable hints after i saw the same one a few times it was annoying, it would help if you had all the hints in under the optional quests bit, like you did with the games story and the credits. Seems like a good concept and has only a few minor bugs.
Edit: Also i could not figure out how to use the text for deleting items from inventory
i seen next bug when i play with friend.i haved 3 codes and in solo theyre have function and loaded my hero, but it doesnt loaded when i play with him, so i musted play again from lvl 1.i do not think i created mistake, my code was correct.and when we been in PvP arena, we arent enemies.we only get att button and killing both.when i killed him i gett mark, but its on nothing if we cannot use spells.
i thinked we must be lvl 50above or maxed lvl, but it doesnt work anyway, my ffriend too like this map.its not like normal orpg or rpg(i still dont nkow what it really is xD)its something special here.i dont know what exactly, but i played much of this types of maps, but this is my best i played.
have you fixed the necromancer yet?
used to it would give double exp if you played with him idk why but it was crazy when i had a full house ALL NECROMANCERS!
Paladins consecration is bugged and it only lasts about 5 seconds whereas it says 10 seconds lvl 1, and when its lvl 3 it says 20 seconds when its still 5 seconds.
Fire mages enflame damage over time tool tip lies needs more damager per tick.
Put the store and withdraw commands for items in questlog.
Holy mights tooltip for paladin is wrong it says 0%.
Hemit nessingwary's the hunter part 2 quest doesn't work because it doesn't count the kills.
Is the assasin's shadow clone meant to be better at higher levels, when i played it level 1 shadow clone was the same as level 20.
-t3 doesn't work in at least reds inventory I've lost countless items this way plz fix it asap.
Once you kill the breaker he doesn't give the quest reward to everyone so he doesn't spawn again if everyone has the same quest.
Make mark of the crusader for the bonus boss infinite charges.
Purify the hills part 3 wont return quest.
Mutilate has no cooldown at lvls 17-20 ( UBER AS FUCK ) This spell deals 400% str with lvl 20 and the dps is uber as fuck even better then the mages.
Earth's blessing doesn't work when i click the citizen when i finish the quest.
USWest / Sgt_JohnsonWhat server are you on and what account name?
Paladins holy light doesn't damage undead STILL they really need this as this is their DPS for undead please fix since paladins are the anti-undead.
The secret minibosses item Blessing of the crusader's revive you part doesn't work.
Increasing the max level soon? I really wan't all my abilities to be max >>
Remove the casting time of warriors fury ( the bloodlust ) as it interrupts the str bonus damage of Mutilate a lot with tons of ppl atking u.
Make better anti-singleplayer that sees bots.
Make ice mages frost armor self casting since u cant use it on allies nerf the freeze time for bosses since i can freeze bosses for 6 seconds ( L O L ) make it 3 (half) seconds on heroes ( FOR PVP as it is overpowered in PVP A LOT ) and all bosses and make Frostbolt reduce movement speed / attack speed maybe since frost mages are suppose to slow people with frost bolts. The frost armor doesn't seem to work at all too!
I still get rended and poisoned from mobs and it says "protects from special abilities and magic". - Edit only special abilities don't get blocked magic gets blocked.
Maybe give that rare kobold a purpose?
For some odd reason when I was a frost mage theres a ton of " you completed " things when you finish a dungeon but I really just got the exp from 1 of em.
Food can get pretty overpowered seeing as it has no cooldown and people can stun then use it infinite times, give it a cd maybe?
Increase the max level range for all instances.
Retreat should work on the assassin since its like Vanish in WoW.
Reduce the time by half from bone prison atleast on bosses and heroes on the necromancer too since its 8 seconds even worse then frost nova.
Paladins taunt has the same cooldown as consecrate.
Consecrate also doesn't last 10 seconds it lasts about 5 or less but shows for 10 seconds the damage part should be every second too as it is very low damage.
Most of the time necroes summons wont be able to summon or go inside instances.
Rare epic items that have very low chance to enter the loot for the insanely hard dungeons such as the last dungeon and the lvl 50 mountain giant dungeon and the tomb dungeon.
The tomb dungeon doesn't open the doors after u die and theres some one stuck in the beginning bc the doors closed on them so my group got fucked over once and we had to reload to exit it.
Make every spell cost more mana seeing as how spells cost nothing and pally never runs out of mana so he can constantly heal himself.
The skeletons in the tomb are called "Skeletens" or something else fix this typo.
Earth's blessing buff from the quest only works on red I think bc my archer friend turned it in and got no buff.
The map is very easy with a healer maybe you should make it harder with nerfing heals or making dungeons even harder for healers + tanks.
Upgrade minitau's trinket item since the first dungeon has a better one.
You can store items then pick them up with another loaded character.
Reduce the lumber cost of PVP items because 100 kills is a lil too much make it 50 or something.
I saved my character with my rifleman there and when i loaded my character, i can buy an extra rifleman and than my rifleman appears. Which means i have 2 riflemen. Please fix this bug because the riflemen are imbalanced when having more than 1.
Sorry accidentally said "cooldown" for paladins taunt has the same cooldown as his consecrate, I meant to say hot key.
Hemet's Insignia should give armor and damage since its a giant minotaur, on use it should give you attack speed along with that movement speed.
Clerics Life ability didn't give me back all my mana when I used it on myself.
Purple doesn't get the rewards from quests as I saw maybe it was because he repicked in beginning or something we tested this many times on a lot of quests and he didn't get anything at all including gold.
He saved then loaded again and that fixed it, he also couldn't accept quests you should state this bug somewhere in the quest log or something and say to reload to fix it.
Assassins hot keys don't work
yaaa this still needs to be fixedeverytime i save and reload the quests say that u have to be level 3? or somethin when im like level 28 that needs fixing
He was first using a arcanist when he repicked he picked fire mage then the quests stopped working.[quests]
Hmm.... I wonder how that actually bugged, I'll take a look at it
Teleport to valley of giants description is Teleport to naasil marsh.
I'll fix the typo asap
oh, besides, the save code should be displayed longer, i missed the last 3 characters... i tried to re-save, and i wrote the remaining characters, THEN i tried to load the necromancer, but it was bugged, i couldn't, though, then again, it might just be me, being a moron.
Dude one time I was doing a dungeon and my screen froze for a second and everything got distorted, this is what I saw if you look closely u can see the loading screen and that the bottom of that tower of tents is made out of a dead human. You know its dark sun rpg because of the mob I selected really strange right? There was more pictures too but I didn't post em because it didn't show them again after I tabbed back. For some odd reason the picture of what it appears to be some kind of arthas has some purple crap running down his eyes.