• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Damage detection with inferno

Status
Not open for further replies.
Level 9
Joined
Sep 20, 2015
Messages
385
So i'm making this map with Birbe's DDS and i found a strage thing. If i use the spell inferno it seems that the damage is not considered as spell damage and somehow the damagesource is not the caster. So my question is how can i modify the impact damage of inferno? And someone knows who the damage source is?

Thank you
 
Level 12
Joined
May 22, 2015
Messages
1,051
There should be some variable or something to figure out who did the damage. I don't know what it is exactly because I do not use Bribe's DDS, but "Damage Source" is an event response variable that I would bet works.

Anyway, find the unit that dealt the damage using the above, and then do something like center the camera on that unit or kill that unit or send a message to all players with the unit's name. This should give you the answer.
 
Level 9
Joined
Sep 20, 2015
Messages
385
There should be some variable or something to figure out who did the damage. I don't know what it is exactly because I do not use Bribe's DDS, but "Damage Source" is an event response variable that I would bet works.

Anyway, find the unit that dealt the damage using the above, and then do something like center the camera on that unit or kill that unit or send a message to all players with the unit's name. This should give you the answer.

Well my trigger has already options with this, if the Damage source is an hero a text appears over the target with the damage amount. With other spells it works but with infernal the text don't appear and i can't modify the damage dealt.
 
Level 11
Joined
May 16, 2016
Messages
730
Well my trigger has already options with this, if the Damage source is an hero a text appears over the target with the damage amount. With other spells it works but with infernal the text don't appear and i can't modify the damage dealt.
Here is a simple example of triggering Infernal summoning.
Disadvantage: It doesn't damage trees or destructibles, but you may add trigger which allows it do.
 

Attachments

  • EASY INFERNAL ABILITY EXAMPLE.w3x
    14.3 KB · Views: 41
Status
Not open for further replies.
Top