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Dacia Orpg v1.14

Submitted by Lifee_72
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
[center

Dacia Orpg v1.14
Created by AuThoRiZe(Life) or just Lifee


-Introduction-
Dacia Orpg is an not 100% completed map,but it is more than 75%,this map includes a lot of systems and other things.
-Here i can count them :
  1. Save/load System ( Thanks to AceHart )
  2. Backpack System ( Thanks to Moridin )
  3. Item classes ( Thanks to watermelon_1234)
  4. AMHS
  5. No single player
  6. 2 jobs ( for now )
  7. Multiboard (Thanks to Komaqtion )
  8. Dungeons
  9. Forge System
  10. Vote Kick System
  11. Level cap set to 80
  12. Item Bounds
  13. Quests
  14. Exp System
  15. Gold System
  16. A lot of Funny And Useful Commands
  17. Vote Kick System


-Now i will Explain All this things and system-

Save/load System : allows you to save your hero and load in another game.

BackPack System : Allowing you to swap your inventory with a dummy and allows you to store another 6 items ( 12 inventory )

Item Classes : There are 9 item classes : Melle Weapon,Ranged Weapon,Staff,Armor,Boots,Gloves,Helmet,Ring and Material,Item Colors : There are 9 types of item colors:

White Item color = Common=Purchasable and normal drops
Green item Color =Uncommon=Dungeon drops and Boss drops
Blue Item Color = Rare=Dungeon drops
Purple Item Color = Epic=Dungeon drops
Red Item Color = Legendary=Dungeon drops
Yellow Item Color = Godly=Dungeon drops
Brown Item Color = Forged=Forged
Teal Item Color =Material=You can get them for everywhere!
[/center]


Jobs : There are 2 jobs for now,but i think to add one more in future.First hero isnt count as job = Novice.When he get level 10 he can chose job 1.When hero job 1 is level 40, he can get job 2.

Hero classes :
Agility classes : Archer,Frost Lord,Fighter
Strength Classes : Defender,Naga Lord,Vampire Lord
Intelligence classes : Evocator,Fire Mage,Acolyte


Multiboard : Shows all players's heros and levels

Forge System : The forge system is interesting.You also have a small chance to fail what you are trying to craft.The forge items are better than regular drops and almost like items from shops.But the Items from shops cost too much gold.The forge items cost less gold than shops items and you can craft them for less gold.

Dungeons : There are 5 types of dungeons : Easy,Hard,Nightmare,Mad and Impossible.Well offcourse the dungeon items are the best you can find.The loot system works like that : there are 2 packs of items for each dungeon and for each 1 pack is 50% chance.In 1 pack are 5-10 items.


Item Bounds : When you pick an item then it is count to you and if u drop and some1 other tryed to pick it, he cant.So dont pick items if they do not belong to you :)

Quests : There arent many quest,but i think Quests for now are enought.


Exp System : You get same exp in party or solo ( i really like that :p ).Also i forgot to say after level 45 the exp is very slow.Till 45 is easy to level up :).


Gold System : You get same gold in party or solo.

Commands : I have added a lot of different commands,here are they : -save,-load [ code ], -clear ,-kick [color],-suicide,-repick,-roll.

Vote Kick System : I also added a votekick system for those who steal items and dont want to roll :)


Terrain : I know the terrain isnt very good,im newbie terrainer sry,but i tryed my best.

Level up : When you level up your healh,mana and cooldowns will be restored instantly.


Screenshots : I have troubles with uploading them,i may try later to upload again


Credits : I also didnt forget those from who i used resources or who helped me.
Credit List

I also didnt forget those from who i used resources or who helped me.
1. olofmoleman
2. JetFangInferno
3. General Frank
4. SkriK
5. Dmazzz
6. KelThuzad
7. CRAZYRUSSIAN
8. Gwen Stefani
9. bigapple90
10. Dan van Ohllus
11. GooS
12. Revolve
13. Ergius
14. Kitabatake
15. EviL_BuddhA
16. Shura
17. Laiev
18. INCINERATE
19. HeX.16
20. Bogrim
21. Weep
22. Nenad
23. KileRatZ
24. ToolTipError
25. Joccaren
26. kaboo
27. jomik
28. LoveTD's
29. AceHart
30. bloodyroadkill
31. Anachron
32. Mc !
33. Dekku
34. Ghan_04
35. watermelon_1234
36. -BerZeKeR-
37. Komaqtion
38. azareus
39. Coinblin
40. Darkfang
41. FrIkY
42. VaLkYroN
43. Glenphir
44. OgeRfaCes
45. Moridin
46. polo2005
47. bLu3 eYeS
48. drak dragon
49. hopy
50. pride2518
51. KillingSpree
52. mapguy
53. OWN3D
54. boblonain
55. ike ike
56. the ideal
57. 67chrome
58. Static
59. Paladon
60. blademasterEXO
61. Tom_Kazansky
62. kola
63. NFWar
64. Army-of-Pandas
65. Nash
66. Tooolbox
67. Shadow_Killer
68. Stanakin Skywalker
  1. [


This map is protected.I know some people want to teach from open maps,but some other people dont want to teach and hack and edit map and releases other versions.I support those who want to teach and if they want to teach something ( a system or trigger or other thing) just send me mail on authorize_life@abv.bg or pm me here.

To moderators : This is my first map that im uploading in the hive,please dont reject,if there are is something that i need to do to approve my map, just tell me.


Comments please !

You may also visit Map website : s6.http://s6.zetaboards.com/Dacia_ORPG/


Changelog v1.00>v1.01


Changes : AMHS disabled because of bugging and kicking players who do not have maphack
  1. [



Changelog v1.01>v1.08


Changes :
-Major Bug Fixes
-1 New dungeon
-17 new items
-4 new quests
-balance changes
  1. [



Changelog v1.08>v1.13


Changes :
-save/load system bug should be fixed now.Code letters descreased little.
-Naga Lord and Defender Spell ''War Stomp'' Increased mana cost by 140
-1 new leveling area
-2 new regular bosses
-1 new city
-1 new quest
-Fire Mage's spell Fire nova damage increased from 100 to 1000
-Fire Mage's spell Fire Bolt damage increased from 2,5x int to 4x int and mana cost by 70.
-Frost Dungeon Bug Fixed
-Naga Lord's Bash Replaced with Thunder Clap
-Acolyte's Spell Pure Light mana cost increased from 65 to 300
-Acolyte's Spell Godly heal Increased heal from 700 to 1000 and mana cost from 400 to 700
-Acolyte's Spell Divine Armor mana increased from 350 to 500
-Acolyte's Spell heal [rank 4] heal inceased from 200 to 300 and mana cost from 50 to 100
-3 new items
  1. [



Changelog v1.013>v1.14


-Single player enabled
-Save/load System in single player Disabled
-Fire Mage's Spell ''Restoring Fire'' Now has 15% chance to restore 200 mana when attacked
-Fire Mage's Spell Chaos Meteor Mana cost increased from 0 to 1000
-Fire Mage's Spell Rain of Fire mana cost increased from 150 to 600 and damage from 100 to 500
-Fire Mage's Spell Chaos Meteor Damage increased from 3x int of the Fire mage to 5x int of the Fire Mage
-Fire Mage's Spell Heavy Flames damage per second increased from 50 to 200 ( 2000 total ) and cooldown descreased by 10 seconds.
-Fire Mage's Spell Heavy Flames mana cost increased from 100 to 400.
-Fire Mage's Spell Rain of Fire damage per second increased by 20.
-Fire Mage's Spell Fire Nova mana cost increased from 150 to 350.
-Fire Mage's Spell Fire Bolt mana cost increased from 200 to 300 and cooldown descreased by 8 seconds.
-Fire Mage's Spell Hex mana cost increased from 200 to 500 and cooldown descreased by 10 seconds.
-4 new items
-Terrain Improved
  1. [


Keywords:
Dacia Orpg
Contents

Dacia Orpg v1.14 (Map)

Reviews
Moderator
02:14, 30th Jul 2010 ap0calypse: Rejected I didn't see any changes in the terrain, which is the main weakness. As terraining takes a long while, I've permanently rejected this map. You can leave me a message once it's been fixed, but don't...
  1. 02:14, 30th Jul 2010
    ap0calypse: Rejected

    I didn't see any changes in the terrain, which is the main weakness.
    As terraining takes a long while, I've permanently rejected this map.
    You can leave me a message once it's been fixed, but don't expect that to happen anytime soon.
     
  2. Darkzealot_128

    Darkzealot_128

    Joined:
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    Resources:
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    Resources:
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    Use BB codes for description, will check now.

    Review: It's protected. When I look at map from mini-map preview the map doesn't look so beautiful, but this map is probably good anyway.
     
  3. Septimus

    Septimus

    Joined:
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    your map description need to be tidy up, it was a hell of mess.
     
  4. -Kobas-

    -Kobas-

    Joined:
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    Fix description please:
    Here check this if you want to learn more!
    BB code <- You need this for sure
    Map Description Templates and
    The importance of a Description [09 May 2009 17:41]ap0calypse

    Just check below how can look your description after 3 min of work:


    Dacia Orpg v1.00
    Created by AuThoRiZe(Life) or just Lifee


    -Introduction-
    Dacia Orpg is an not 100% completed map,but it is more than 75%,this map includes a lot of systems and other things.
    -Here i can count them :

    1. Save/load System ( Thanks to AceHart )
    2. Backpack System ( Thanks to Moridin )
    3. Item classes ( Thanks to watermelon_1234)
    4. AMHS
    5. No single player
    6. 2 jobs ( for now )
    7. Multiboard (Thanks to Komaqtion )
    8. Dungeons
    9. Forge System
    10. Vote Kick System
    11. Level cap set to 80
    12. Item Bounds
    13. Quests
    14. Exp System
    15. Gold System
    16. A lot of Funny And Useful Commands
    17. Vote Kick System



    -Now i will Explain All this things and system-

    Save/load System : allows you to save your hero and load in another game.

    BackPack System : Allowing you to swap your inventory with a dummy and allows you to store another 6 items ( 12 inventory )

    Item Classes : There are 9 item classes : Melle Weapon,Ranged Weapon,Staff,Armor,Boots,Gloves,Helmet,Ring and Material,Item Colors : There are 9 types of item colors:

    White Item color = Common=Purchasable and normal drops
    Green item Color =Uncommon=Dungeon drops and Boss drops
    Blue Item Color = Rare=Dungeon drops
    Purple Item Color = Epic=Dungeon drops
    Red Item Color = Legendary=Dungeon drops
    Yellow Item Color = Godly=Dungeon drops
    Brown Item Color = Forged=Forged
    Teal Item Color =Material=You can get them for everywhere!

    Code (vJASS):

    [center]
    [size=+2][b][color=lime]Dacia Orpg v1.00[/color][/b][color=lime][/color][/size][color=lime]
    Created by AuThoRiZe(Life) or just Lifee[/color]
             
      [size=+1][b][color=lime]-Introduction-[/color][/b][color=lime][/color][/size]
    Dacia Orpg is an not 100% completed map,but it is more  than 75%,this map includes a lot of systems and other things.
    -Here i can  count them :

    [list=1]
     
    [*]Save/load System ( Thanks to AceHart )
     
    [*]Backpack System ( Thanks to Moridin )
     
    [*]Item classes ( Thanks to watermelon_1234)
     
    [*]AMHS
     
    [*]No single player
     
    [*]2 jobs ( for now )
     
    [*]Multiboard  (Thanks to Komaqtion )
     
    [*]Dungeons
     
    [*]Forge System
     
    [*]Vote Kick System
     
    [*]Level cap set to 80
     
    [*]Item Bounds
     
    [*]Quests
     
    [*]Exp System
     
    [*]Gold System
     
    [*]A lot of Funny And Useful Commands
     
    [*]Vote Kick System
    [/list]

     
                               
      [size=+1][b][color=lime]-Now i will Explain All this things and system-[/color][/b][color=lime][/color][/size]
     
     [size=+1][b][color=green]Save/load System : [/color][/b][color=green][/color][/size]allows you to save your hero and load in another game.
     
     [size=+1][b][color=green]BackPack System : [/color][/b][color=green][/color][/size]Allowing  you to swap your inventory with a dummy and allows you to store another 6  items ( 12 inventory )
     
     [size=+1][b][color=green]Item Classes : [/color][/b][color=green][/color][/size]There are 9 item classes : Melle Weapon,Ranged  Weapon,Staff,Armor,Boots,Gloves,Helmet,Ring and Material,Item [size=+1][b][color=green]Colors :  [/color][/b][color=green][/color][/size]There are 9 types of item colors:
     
     [color=white]White[/color] Item color = Common=Purchasable and normal drops
     [color=green]Green[/color] item Color =Uncommon=Dungeon drops and Boss drops
     [color=blue]Blue[/color] Item Color = Rare=Dungeon drops
     [color=purple]Purple[/color] Item Color = Epic=Dungeon drops
     [color=red]Red[/color] Item Color = Legendary=Dungeon drops
     [color=yellow]Yellow[/color] Item Color = Godly=Dungeon drops
     [color=brown]Brown[/color] Item Color = Forged=Forged
     [color=teal]Teal[/color] Item Color =Material=You can get them for everywhere!
    [/center]
     


    Use BB Code to create something like this above!
    Add screenshots and maybe even video!
    Also Change log and credit list should be in hidden tag (pictures also)
     
  5. Luthras

    Luthras

    Joined:
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    credit # 66

    what did u use from tooolbox??

    just out of curiosity
     
  6. Bwathke

    Bwathke

    Joined:
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    Middle of that map is looking pretty scarce... Ill try it out tomorrow morning.
     
  7. light bolt30

    light bolt30

    Joined:
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    Ahh mistakes from a first time uploader, nothing new here :) Do what -Kobas- said and you're fine.
     
  8. zotex

    zotex

    Joined:
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    Can you tell me? How did you did the save/load mode?
    Because I'm making my own ORPG and i can't find any helpers...
     
  9. duke-zip

    duke-zip

    Joined:
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    great description i guess we owe that to Kobas :p.
    Hey i run an RPG clan so i will def check this one out :)
     
  10. -Kobas-

    -Kobas-

    Joined:
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    Resources:
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    Hey add whole description into
    Code (vJASS):
    [box=Lifee 72 presents]
    YOUR DESCRIPTION
    [/box]
    this way you will fix bug with icon in right corner :razz:
     
  11. light bolt30

    light bolt30

    Joined:
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    Seriously, use hidden tags for the credits; its just making the description look bad.
     
  12. MOMBI

    MOMBI

    Joined:
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    Yeah is there nothing in it:confused:
     
  13. Lifee_72

    Lifee_72

    Joined:
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    No ! There is a lot in it,the minimap lies,it just because the map is too big ( 252x252 ) Why didnt you try it and then comment about it ?

    Edit : Hey, how can i hide the credits in hidden tag ?
     
  14. -Kobas-

    -Kobas-

    Joined:
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    Resources:
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    Code (vJASS):

    [hidden="Credit List"]
    [B]I also didnt forget those from who i used resources or who helped me.[/B]
    [list=1]
    [*]olofmoleman
    [*]JetFangInferno
    [*]General Frank
    [*]SkriK
    [/list]
    [/hidden]
     

    Here it is:
    Credit List

    I also didnt forget those from who i used resources or who helped me.
    1. olofmoleman
    2. JetFangInferno
    3. General Frank
    4. SkriK
     
  15. Lifee_72

    Lifee_72

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    Hey what do you think for the new description :grin:

    Thank you Kobas
     
  16. Coaster_Man

    Coaster_Man

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    After reading the description this map seems very similar to Twilight's Eve ORPG, was that an inspiration or was the entire idea yours?
     
  17. Lifee_72

    Lifee_72

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    Idea is my yes.Just in the beggining is like twilight's eve i know it,because i have played twilight's eve.But if you continue playing the rpg you will see it is not like twilight's eve.
     
  18. ap0calypse

    ap0calypse

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    1) "No Single Player" is stupid, why not just disable the save/load system in single? Or even better: do not disable it, but if SinglePlayer == true, then set SingleInteger = 1, else set SingleInteger = (number of Players) and save SingleInteger in the save/load system.
    Then, when loading, you can easily detect whether a code has been saved in multi or single player, if it's been saved in single and you're currently playing in multi: don't load it.

    That's what I always do at least, and it's a lot better than this: I wanted to give it a more detailed review, but due to this I can't.

    2) The terrain is horrible, redo it. Redo the entire terrain.
     
  19. Lifee_72

    Lifee_72

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