- Joined
- Sep 6, 2012
- Messages
- 88
Hi guys !
Currently I'm making a custom Neutral shop that sells one item only. Generally, all players can buy from it. However, if a player meets a specific condition, I want to prevent them from being able to buy from this shop until the condition effect wears out. So, can anyone teach me how to create a trigger that can do this job for me ?
Thank you very much !
Currently I'm making a custom Neutral shop that sells one item only. Generally, all players can buy from it. However, if a player meets a specific condition, I want to prevent them from being able to buy from this shop until the condition effect wears out. So, can anyone teach me how to create a trigger that can do this job for me ?
Thank you very much !