- Joined
- Jul 8, 2008
- Messages
- 150
How can I exist a loop when Ability_Cast = Ability_Learn[Ability_Integer]
This is what I have right now:
This is what I have right now:
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Allocating Skills
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
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And - All (Conditions) are true
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Conditions
- ((Triggering unit) is A Hero) Equal to True
- Ability_Points[(Player number of (Owner of (Triggering unit)))] Greater than or equal to 1
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Conditions
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And - All (Conditions) are true
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Actions
- Set Ability_Cast = (Ability being cast)
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For each (Integer A) from 1 to 12, do (Actions)
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Loop - Actions
- Set Ability_Integer = (Integer A)
- Custom script: exitwhen (GetAbilityId(_udg_Ability_Cast) == udg_Ability_Learn[udg_Ability_Integer])
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Loop - Actions
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Events