- Joined
- Jan 13, 2008
- Messages
- 559
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eat mushroom
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Events
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Unit - A unit Uses an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to Mushroom
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((Triggering unit) is A Hero) Equal to True
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(Unit-type of (Triggering unit)) Not equal to Backpack
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Actions
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Set temp_player = (Owner of (Triggering unit))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Intelligence of (Triggering unit) (Exclude bonuses)) Less than 86
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Then - Actions
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Hero - Modify Intelligence of (Triggering unit): Add 15
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Else - Actions
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Hero - Modify Intelligence of (Triggering unit): Set to 100
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Custom script: if GetLocalPlayer() == udg_temp_player then
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Cinematic - Fade out and back in over 5.00 seconds using texture Dream and color (0.00%, 100.00%, 50.00%) with 10.00% transparency
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Custom script: endif
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Life of (Triggering unit)) Less than 21.00
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Then - Actions
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Unit - Set life of (Triggering unit) to 1.00
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Else - Actions
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Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - 20.00)
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/e: it only desyncs when i host on ENT..not in singleplayer
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