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Custom models

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Level 1
Joined
Sep 1, 2008
Messages
4
Ok I need to get some custom models for a map im making like tanks and artilery models and modern infantry models and various military building models i also need some awesome looking zombie models. Um and i need to know how to get them in the map.
 
Level 5
Joined
Jul 25, 2008
Messages
155
Go to models then take the Modern Warfare filter and look for the models there :)
  • Check DC
    • Events
    • Conditions
      • (Owner of BattleStar Base [Trooper Establishment] 0186 <gen>) Equal to (Player((Integer A)))
      • (Owner of Erodar Transporter [Trooper Establishment] 0185 <gen>) Equal to (Player((Integer A)))
      • (Owner of Erodar Base [Trooper Establishment] 0184 <gen>) Equal to (Player((Integer A)))
    • Actions
      • Set Income[(Integer A)] = (Income[(Integer A)] + 4)
      • Game - Display to (Player group((Player((Integer A))))) for 15.00 seconds the text: You Control the Tro...
  • LeaveEbaq
    • Events
      • Unit - A unit leaves Region 008 <gen>
    • Conditions
      • (Number of units in (Units in Region 008 <gen> matching ((((Matching unit) is A structure) Equal to False) and (((Matching unit) is alive) Equal to True)))) Less than or equal to 0
    • Actions
      • Unit - Move (Triggering unit) instantly to (Center of Region 008 <gen>)
  • Byss
    • Events
      • Unit - A unit enters Region 008 <gen>
    • Conditions
      • ((Units in Region 008 <gen> owned by (Owner of BattleStar Base [Trooper Establishment] 0186 <gen>)) is empty) Equal to True
    • Actions
      • Unit - Change ownership of BattleStar Base [Trooper Establishment] 0186 <gen> to (Owner of (Entering unit)) and Change color
      • Unit - Change ownership of Defense Turret 0042 <gen> to (Owner of (Triggering unit)) and Change color
  • MoveUnit
    • Events
      • Unit - A unit owned by Player 1 (Red) Dies
      • Unit - A unit owned by Player 2 (Blue) Dies
      • Unit - A unit owned by Player 3 (Teal) Dies
      • Unit - A unit owned by Player 4 (Purple) Dies
      • Unit - A unit owned by Player 5 (Yellow) Dies
      • Unit - A unit owned by Player 6 (Orange) Dies
      • Unit - A unit owned by Player 7 (Green) Dies
      • Unit - A unit owned by Player 8 (Pink) Dies
      • Unit - A unit owned by Player 9 (Gray) Dies
      • Unit - A unit owned by Player 10 (Light Blue) Dies
      • Unit - A unit owned by Player 11 (Dark Green) Dies
      • Unit - A unit owned by Player 12 (Brown) Dies
    • Conditions
    • Actions
      • Unit - Change ownership of (Triggering unit) to Neutral Victim and Retain color
      • If (((Region 008 <gen> contains (Triggering unit)) Equal to True) and ((((Units in Region 008 <gen> owned by (Owner of BattleStar Base [Trooper Establishment] 0186 <gen>)) is empty) Equal to True) and ((Unit-type of (Killing unit)) Not equal to Defense Turret))) then do (Unit - Move (Killing unit) instantly to (Center of Region 008 <gen>), facing Default building facing degrees) else do (Do nothing)
      • Unit - Remove (Triggering unit) from the game
 
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