- Joined
- Apr 1, 2018
- Messages
- 4
So I'm new to this whole mapping shenanigan and hit a few stumbling blocks with my current project.
First- I want to implement custom heroes. I want it so that each player can have a maximum of 5 heroes and you can recruit more than 1 of any type of hero. I've got a trigger setting hero maximum to 5, and the limit for the Human Hero to -1, so now you can just build as many as you want....
Second- Trying to implement an ability where, you activate it, it acts a temporary aura giving bonus armour to nearby friendlies for its duration. I've edited an aura and set it's casting time and cooldown and what not, but it still functions as a passive rather than an active ability.
Many thanks in advance to anyone who can help!
First- I want to implement custom heroes. I want it so that each player can have a maximum of 5 heroes and you can recruit more than 1 of any type of hero. I've got a trigger setting hero maximum to 5, and the limit for the Human Hero to -1, so now you can just build as many as you want....
Second- Trying to implement an ability where, you activate it, it acts a temporary aura giving bonus armour to nearby friendlies for its duration. I've edited an aura and set it's casting time and cooldown and what not, but it still functions as a passive rather than an active ability.
Many thanks in advance to anyone who can help!