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Custom defeat diaglog? Is it possible?

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Is there a way to customze the dialog for defeat and make it with option quit and observe?
is 'observe' possible with triggers or jass?
I mean actual observe, not some tricks to mimic it.

or is there a way to detect the defeat dialog and hide/close/disable it?

or disable chat to everyone and allies, only to observers
 
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Level 15
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Feb 7, 2020
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call SetPlayerState(Player(0),PLAYER_STATE_OBSERVER,1)
This worked when I tested it for Player 1.

You can try this thread for clearing chat messages Disabling Chat, you would probably need to generate them yourself kind of like Parasite so you can control who sees what.

For the frame, you might be able to customize it with _FRAME natives. It's a great deal to explain it all, you should probably dive in to see some examples here: ui-fdf | HIVE
 
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