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Crystal Shield V1.01

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Crystal Shield Model by me
Concept by APproject.

Updated:
Fixed rotation to fit warcraft units Attachment point "hand".

Credit:
Stonneash

Keywords:
Crystal, Shield, Light, Glowing
Contents

Crystal Shield V1.01 (Model)

Reviews
21:19, 21st Oct 2013 Deolrin: To be honest... The middle bit is really badly textured and looks incredibly low-quality, and the 'SFX' aren't all that impressive - they aren't even moving or shining or anything, and there's no particles. It's also...

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21:19, 21st Oct 2013
Deolrin: To be honest... The middle bit is really badly textured and looks incredibly low-quality, and the 'SFX' aren't all that impressive - they aren't even moving or shining or anything, and there's no particles. It's also incredibly flat, and reminds me a bit of some kind of old-school Halo ship. If you could improve it on those aspects a little bit, it might just be approvable. ^^
 
Level 31
Joined
Jun 27, 2008
Messages
2,557
I'm happy that my simple icon inspired you to make model for it. Looks good and shiny in game, I like it very much. :) But I think it should be rotated by 90 degrees so it would fit right or left hand as an attachment, because for a doodad it can be rotated by adjusting Pitch and Roll angles.

I am surely using This. this is also a great model for puzzles as it would serve well as an attack target switch.
 
I'm happy that my simple icon inspired you to make model for it. Looks good and shiny in game, I like it very much. :) But I think it should be rotated by 90 degrees so it would fit right or left hand as an attachment, because for a doodad it can be rotated by adjusting Pitch and Roll angles.

I am surely using This. this is also a great model for puzzles as it would serve well as an attack target switch.

Thank you :ogre_haosis:, I'll make sure that I'll rotate it soon (to lazy to do it now + I got other stuff In progress).

EDIT:
Updated :)
 
Level 31
Joined
Jun 27, 2008
Messages
2,557
I checked the updated version, but rotation is still set wrongly. Try to attach this model to unit's hand and you would see that shield is parallel to ground. For an attachment it should be rotated by 90 degrees and designed for right OR left hand. Also type of model misses Attachment added. But hey, I don't know what was your initial intention here, I just *force* you to make it an attachment so it would go well for my project, hehe.

If you are willing to help me on this, could you design this model for a Right Hand and reduce its size slightly so that if I put it on 1.5 scaled unit, shield would look like current 1.0 scale. This can be considered as a request, only if you are willing to go for it, I don't force you, of course proper credits would be given. :)
 
I checked the updated version, but rotation is still set wrongly. Try to attach this model to unit's hand and you would see that shield is parallel to ground. For an attachment it should be rotated by 90 degrees and designed for right OR left hand. Also type of model misses Attachment added. But hey, I don't know what was your initial intention here, I just *force* you to make it an attachment so it would go well for my project, hehe.

If you are willing to help me on this, could you design this model for a Right Hand and reduce its size slightly so that if I put it on 1.5 scaled unit, shield would look like current 1.0 scale. This can be considered as a request, only if you are willing to go for it, I don't force you, of course proper credits would be given. :)

Request Accepted :ogre_haosis:

Edit: rotate it on Z,X, or Y? and rotate it 90 or -90?
Here is a one rotated 90 on X and Scaled +50%
Download: CrystalShield.mdx (5.7 KB)
 

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